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World information

get-world-info
Read-onlyIdempotent

Retrieve current Foundry world details—ID, title, system, version, user count, and logged-in users—to identify the active environment. Use first to know which world and system you're working with.

Instructions

Read the basics of the Foundry world that is open right now: its id and title, the game system and its version, the Foundry version, how many users exist, and who is logged in. Use it first to learn which world and system you are working with.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault

No arguments

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observedv14.2609.4

TDQS

A4.5/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already declare readOnlyHint, idempotentHint, and destructiveHint, so the safety profile is clear. The description adds value by stating the operation is a read of the currently open world and listing the exact fields returned, which helps set agent expectations about the response.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

A single, well-structured sentence states the action, the target resource, the returned fields, and the recommended usage. Every part earns its place with no filler.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness5/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a zero-parameter read-only tool, the description fully covers what the agent needs: what the tool does, what data it returns, and when to invoke it. Annotations cover the safety semantics, and there is no output schema to contradict or supplement.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The tool has zero parameters, so there is no parameter semantics burden on the description. The baseline of 4 applies, and the description appropriately does not invent unnecessary parameter guidance.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description uses a specific verb ('Read') and resource ('basics of the Foundry world that is open right now'), then enumerates exactly what is returned: world id/title, game system/version, Foundry version, user count, and logged-in users. This clearly distinguishes it from sibling tools like list-users or list-settings.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description gives explicit usage context: 'Use it first to learn which world and system you are working with.' This tells the agent when the tool is appropriate. It does not name alternatives or exclusions, but for a simple read-only information tool that is a minor gap.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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