ninjos-foundry-mcp
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- FlicenseAqualityDmaintenanceMCP server for managing Foundry VTT journal content (entries, categories, pages) and listing actors, enabling AI-assisted world-building via natural language commands.11-
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- AlicenseNot gradedqualityBmaintenanceEnables MCP clients to interact with Foundry Virtual Tabletop worlds via a permissioned Windows host and GM-authorized browser companion, including document management, asset uploads, journal sessions, and background intelligence.10 npmMIT
TDQS
Scored across 152 tools
The descriptions are unusually explicit and often point to the preferred specialized tool, but the set contains several close clusters (list-compendiums/list-compendium-packs/list-compendium-entries, get-compendium-item/get-compendium-entry-full, set-scene-playlist/update-scene-music/control-playlist) and generic CRUD fallbacks that overlap with nearly every specialized tool. An agent can usually disambiguate, but misselection is a real risk.
Most tools follow snake_case verb_noun patterns, but there are notable inconsistencies: the journal family is noun-first (journal-create, journal-delete) while scene and roll-table tools are verb-first, and system-specific tools mix prefixes (dnd5e-create-npc) with mid-name system markers (create-dsa5-character-from-archetype). Still readable, but not a single predictable convention.
152 tools is a very heavy surface. The Foundry domain is broad, but generic CRUD fallbacks, multiple compendium-listing variants, and system-specific duplicates inflate the count well beyond what an agent can comfortably navigate.
The surface covers nearly every Foundry subsystem with full lifecycles: scenes, journals, actors, items, combat, chat, cards, roll tables, playlists, compendiums, canvas elements, tokens, and files. Residual gaps such as macro update/delete or folder creation are covered by generic document tools, so there are no dead ends.