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Start combat

start-combat
Idempotent

Begin a combat encounter at round 1 with the first combatant active. If a combat is already running, leave it unchanged and receive a notification.

Instructions

Start a combat encounter in round 1 with the first combatant of the turn order. A running encounter is left as it is and the answer says so.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
combatIdNoId of the combat encounter, as list-combats shows it. Without it the active encounter is used.

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observedv14.2609.4

TDQS

A4/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already declare idempotent and non-destructive, and the description adds meaningful context: that a running encounter is left as is and the response states so. This clarifies the tool's behavior beyond what annotations alone convey.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Two sentences, front-loaded with the core action, then the caveat. Every sentence earns its place with zero waste.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a simple tool with one optional parameter and no output schema, it covers the primary behavior and the key edge case (running encounter). It lacks explicit note on return format, but that's not required without an output schema.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The schema covers the parameter fully (description of combatId and fallback to active encounter). The tool description repeats that info without adding new semantic meaning, so baseline 3 is appropriate given 100% schema coverage.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description states a precise action ('Start a combat encounter') with specific details (round 1, first combatant of turn order) and clearly differentiates from siblings like end-combat or change-combat-turn through its unique function.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

It implies usage for initiating a combat, but does not explicitly state when to choose this over alternatives (e.g., vs. roll-initiative or change-combat-turn). The note about running encounters is behavioral, not a usage guideline. No exclusions or alternative routing provided.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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