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MaxWilk

poe2-build-mcp

by MaxWilk

rank_levers

Rank which stat levers provide the most metric gain per unit, showing the best next investment for your build's gear, tree, and support choices.

Instructions

Rank which stat levers give the most metric per unit on the active build — the min/max direction-finder ("where do I invest next?").

Applies each lever at unit (default 10 = "10%" or "+10") and measures the real Δmetric, ranked high→low — so you can see, e.g., that lightning penetration beats increased lightning damage for this build. Defaults to a broad damage+defense set; pass build-specific levers (custom-mod templates containing "{}", e.g. "{}% increased Lightning Damage", "Damage Penetrates {}% Lightning Resistance") for sharper guidance. Greedy/marginal — levers are measured independently, so verify combined picks (more-multiplier stacking, breakpoints) together. Every value is engine-computed; use it to direct gear/tree/support choices.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
metricNoTotalDPS
unitNo
leversNo

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault

No arguments

Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations provided, the description carries full burden. It discloses key behavioral traits: applies each lever at the given unit, measures real Δmetric, ranks high→low, and uses engine computation. It also mentions that levers are measured independently. No destructive behavior is indicated, and the transparency is adequate.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is moderately concise and well-structured. It front-loads the core purpose and then provides details. While it is somewhat long, every sentence adds value (purpose, usage, examples, caveats). Minor redundancy ('Every value is engine-computed') could be trimmed but overall effective.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness5/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the absence of annotations and the presence of an output schema (not shown but stated), the description is complete. It explains the tool's functionality, input parameters with examples, the greedy nature, and the output as a ranked list. No significant gaps remain.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters5/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The input schema has no descriptions (0% coverage), so the description must add meaning. It does so thoroughly: explains 'metric' as the metric to rank, 'unit' as the amount of investment (default 10), and 'levers' as custom-mod templates with '{}' and gives examples. This significantly enriches the bare schema.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description explicitly states the tool's purpose: 'Rank which stat levers give the most `metric` per unit on the active build', using a specific verb (rank) and resource (stat levers). It clearly distinguishes this as a direction-finder for investment, setting it apart from sibling tools.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description provides clear when-to-use guidance, including default behavior ('Defaults to a broad damage+defense set') and customization ('pass build-specific `levers`'). It also warns about independent measurement ('Greedy/marginal — levers are measured independently, so verify combined picks'). However, it does not explicitly state when not to use this tool.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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