rank_levers
Rank which stat levers provide the most metric gain per unit, showing the best next investment for your build's gear, tree, and support choices.
Instructions
Rank which stat levers give the most metric per unit on the active build — the min/max
direction-finder ("where do I invest next?").
Applies each lever at unit (default 10 = "10%" or "+10") and measures the real Δmetric,
ranked high→low — so you can see, e.g., that lightning penetration beats increased lightning
damage for this build. Defaults to a broad damage+defense set; pass build-specific levers
(custom-mod templates containing "{}", e.g. "{}% increased Lightning Damage", "Damage
Penetrates {}% Lightning Resistance") for sharper guidance. Greedy/marginal — levers are
measured independently, so verify combined picks (more-multiplier stacking, breakpoints)
together. Every value is engine-computed; use it to direct gear/tree/support choices.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| metric | No | TotalDPS | |
| unit | No | ||
| levers | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||