poe2-build-mcp
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TDQS
Scored across 64 tools
Most tools have distinct purposes, but the optimization sub-tools (optimize_build, plan_gear, optimize_item, optimize_passives, optimize_supports) overlap in intent and could confuse an agent on which to call for a given task. Detailed descriptions help, but boundaries are not always crisp.
Tool names consistently use snake_case and follow a verb_noun pattern (e.g., alloc_passive, optimize_item, search_mods). A few exceptions like corpus_info are noun_noun but rare. Overall highly predictable.
64 tools is far beyond the typical 3-15 range. While the complexity of Path of Exile 2 justifies many tools, the count feels bloated with many specialized utilities (e.g., separate tools for each search type). Could be consolidated.
The tool set covers almost all aspects of PoE2 build theorycrafting: passive tree, skills, gear, jewels, support gems, statistics, optimization, comparisons, market prices, mechanics explanations, and imports/exports. Minor gaps like no tree visualization or explicit tool for managing tree data, but core workflows are supported.