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MaxWilk

poe2-build-mcp

by MaxWilk

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    TDQS

    A3.8/5.0

    Scored across 64 tools

    Disambiguation4/5

    Most tools have distinct purposes, but the optimization sub-tools (optimize_build, plan_gear, optimize_item, optimize_passives, optimize_supports) overlap in intent and could confuse an agent on which to call for a given task. Detailed descriptions help, but boundaries are not always crisp.

    Naming Consistency5/5

    Tool names consistently use snake_case and follow a verb_noun pattern (e.g., alloc_passive, optimize_item, search_mods). A few exceptions like corpus_info are noun_noun but rare. Overall highly predictable.

    Tool Count2/5

    64 tools is far beyond the typical 3-15 range. While the complexity of Path of Exile 2 justifies many tools, the count feels bloated with many specialized utilities (e.g., separate tools for each search type). Could be consolidated.

    Completeness4/5

    The tool set covers almost all aspects of PoE2 build theorycrafting: passive tree, skills, gear, jewels, support gems, statistics, optimization, comparisons, market prices, mechanics explanations, and imports/exports. Minor gaps like no tree visualization or explicit tool for managing tree data, but core workflows are supported.

    Maintenance

    ActivityInactive
    ResponsivenessUnresponsive