poe2-build-mcp
Server Configuration
Describes the environment variables required to run the server.
| Name | Required | Description | Default |
|---|---|---|---|
| POB_LUAJIT | No | Override path to LuaJIT executable (defaults to C:\msys64\ucrt64\bin\luajit.exe on Windows) |
Capabilities
Features and capabilities supported by this server
| Capability | Details |
|---|---|
| tools | {
"listChanged": false
} |
| prompts | {
"listChanged": false
} |
| resources | {
"subscribe": false,
"listChanged": false
} |
| experimental | {} |
Tools
Functions exposed to the LLM to take actions
| Name | Description |
|---|---|
| import_buildA | Import a Path of Exile 2 build for analysis and theorycrafting.
|
| get_build_statsA | Return Path-of-Building-computed stats for the currently loaded build. Pass |
| get_buildA | Full read-back of the active build. Returns class/level/ascendancy, the main skill group (gems + levels), allocated notables/keystones/ascendancy nodes, equipped gear by slot, passive points used, and summary stats — so you can see the whole build you've assembled. |
| get_defensesA | Defensive summary for the active build: life/ES/mana/ward, armour/evasion, block,
elemental + chaos resistances (with over-cap), and TotalEHP. Elemental resists are shown
net of PoB's configurable area penalty (default Endgame -60%); the response includes the
active |
| export_buildA | Export the active build as a Path of Building import code. Paste the returned |
| set_classA | Set the active build's character class and (optionally) ascendancy from scratch.
|
| set_levelA | Set the active build's character level (1-100). Returns updated stats. |
| set_skillA | Set the active build's main skill using Path of Building's paste format. Format: " / ", e.g. "Fireball 20/0 1". Multiple gems (a skill + its supports) can be newline-separated. Returns updated stats. |
| set_configA | Set combat/configuration options and/or extra modifiers on the active build.
|
| list_config_optionsA | List Path of Building configuration options usable with Covers combat conditions, charges, enemy settings, exposure, etc. Filter with |
| equip_itemA | Equip an item on the active build from raw Path of Building item text. Replaces whatever is currently in the target slot. |
| unequip_itemA | Clear an equipment slot on the active build (e.g. "Ring 2", "Body Armour", "Weapon 1"). |
| evaluate_buildA | Check the active build against named numeric goals.
|
| compare_toA | Compare the active build against another build (code/link/XML) without losing it. Snapshots the current build, loads |
| search_passivesA | Search the active build's passive tree by node name or stat text.
|
| get_passiveA | Return a passive node's details by id (preferred) or exact name. |
| alloc_passiveA | Allocate a passive node (and the shortest path to it) by id or name. Returns points spent and the resulting stat deltas. Fails if the node isn't reachable from the currently allocated tree. |
| dealloc_passiveA | Deallocate a passive node (and nodes that depend on it) by id or name. Returns points freed and the resulting stat deltas. |
| optimize_passivesA | Greedily allocate passive points to maximize a stat on the active build. Spends up to |
| engine_healthA | Report engine + install diagnostics: liveness, LuaJIT and passive-tree versions, the installed data/server versions, and whether data is served from the auto-updated user-data copy or the bundled seed — so you can confirm exactly what's running. |
| search_itemsA | Search Path of Exile 2 item bases by name/tags, optionally filtered by item class. Returns matching bases (name, item_class, drop_level, tags). Use |
| get_itemA | Return full data for a single item base by exact name or metadata id. |
| find_skillsB | Find skill/support gems by text, tag, color, or type.
|
| get_gemB | Return full data for a single gem by name or id (tags, granted skills, supports, types). |
| find_supports_forB | Find support gems for a skill: its curated recommendations plus tag-compatible supports. |
| explain_mechanicA | Explain a Path of Exile 2 mechanic (concise reference). Topics include: resistances, ailments, armour, evasion, energy_shield, spirit, critical_strike, ehp, accuracy, recovery. Returns the available topic list if not found. |
| build_adviceA | Evergreen PoE2 build-optimization principles — durable rules, not a meta snapshot. Omit |
| list_ascendanciesA | List Path of Exile 2 ascendancies, optionally filtered by base class. |
| search_modsA | Search Path of Exile 2 affixes/modifiers by readable text.
|
| reverse_lookupA | Find where a stat comes from: matching affixes, gems, and unique items. Example: reverse_lookup("maximum life") or reverse_lookup("increased fire damage"). |
| search_uniquesA | Search Path of Exile 2 unique items by name, base, or mod text.
|
| get_uniqueA | Return a unique item's full readable text (base, mods) by name. |
| corpus_infoA | Report the bundled game-data corpus version and entity counts. |
| get_pricesA | Look up live Path of Exile 2 market prices (poe2scout.com).
|
| list_price_leaguesA | List Path of Exile 2 leagues available for pricing (with the current one flagged). |
| check_data_versionA | Compare the bundled game-data corpus against upstream and report the current league. |
| update_corpusA | Rebuild the game-data corpus locally from RePoE (power-user / offline path). Most users don't need this — the server auto-updates from validated releases. Pass rebuild_from_source=true to re-fetch RePoE and rebuild the corpus right now. |
| check_for_updatesA | Check whether a newer validated release (engine + corpus) is available to install. |
| apply_updatesA | Download and install the latest validated release (engine + corpus) now. |
Prompts
Interactive templates invoked by user choice
| Name | Description |
|---|---|
| analyze_build | Import a PoB build and produce a grounded analysis with improvement ideas. |
| build_from_goal | Create a verified build from a natural-language goal (create → validate → cost → present). |
| audit_defenses | Audit the active build's survivability and propose fixes. |
Resources
Contextual data attached and managed by the client
| Name | Description |
|---|---|
No resources | |
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