add_skill_group
Add a secondary skill group (aura, herald, or persistent buff) to apply its effects without altering the main skill. For second damage skills, enable in_full_dps to aggregate into FullDPS.
Instructions
Add an ENABLED secondary skill group (aura, herald, or persistent buff) WITHOUT changing the main skill — so its buff/reservation applies to the active build.
This is how you model the damage layers that carry endgame casters/attackers: auras, heralds,
and reservation/mana-scaling buffs, etc. Same paste format as set_skill
(" / ", supports newline-separated). The group is added enabled
and its effect is reflected in the returned stats; the main skill is preserved. Mind Spirit
reservation — check it still fits (get_build_stats / list_config_options) after stacking auras.
Set in_full_dps=True only for a second DAMAGE skill (clear+boss combo, a trigger/totem) so it
aggregates into FullDPS. Leave it False for auras/heralds/buffs (otherwise their standalone
damage inflates the combined number).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| skill | Yes | ||
| in_full_dps | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||