art.tilemap.create_spec
Create a MapSpecification that defines map size, biome, layers, objects, and terrain rules for procedural tilemap generation.
Instructions
Create a MapSpecification for tilemap generation. Defines map size, biome, layers, objects, terrain rules.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| seed | No | Random seed for procedural generation | |
| biome | Yes | Biome (e.g. "forest", "dungeon", "village") | |
| width | Yes | Map width in tiles | |
| height | Yes | Map height in tiles | |
| layers | Yes | Map layers | |
| map_id | Yes | Map identifier | |
| objects | No | Map objects | |
| tile_size | No | Tile size (default: 16) | |
| tileset_id | Yes | Tileset to use | |
| description | No |