art.detail.pass
Apply a specific detail pass on a canvas session to handle materials, textures, cleanup, or critique for consistent 2D RPG pixel-art style.
Instructions
Run a single named detail pass on a canvas session.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| materials | Yes | Material types | |
| pass_name | Yes | Pass name (e.g. "material", "texture", "cleanup", "critique") | |
| session_id | Yes | Canvas session ID |