art.detail.plan
Generate a detailed art plan for game assets by defining the subject, resolution, materials, and detail profile to ensure consistent pixel-art style.
Instructions
Create a detail art plan for an asset, specifying subject, resolution, materials, and detail profile.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| seed | No | Random seed for deterministic output | |
| width | Yes | Asset width in pixels | |
| height | Yes | Asset height in pixels | |
| profile | No | Detail profile level (low/medium/high/hero/boss/tile/item) | medium |
| subject | Yes | Subject description (e.g. "stone wall tile", "iron sword") | |
| materials | Yes | Material types (e.g. ["stone", "metal"]) |