Enables AI assistants to procedurally generate, edit, quantize, and export 2D retro pixel art textures and tilesets for game development, with built-in palettes, dithering, and pixel-level manipulation tools.
An MCP server that lets AI agents draw in a live Aseprite editor or headless mode, featuring one-action Unity sprite-sheet export, art-QA sweeps, and game-dev tools.
Connects AI agents to SpriteCook for AI-powered pixel art and game asset generation, enabling natural language creation of sprites, character sheets, icons, and animations.