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Asthanaji05

PokeAPI MCP Server

by Asthanaji05

getMoveDamageClassByName

Retrieve details of a Pokémon move damage class by name. Get its description, category, and other attributes for game mechanics analysis.

Instructions

Get information about a move damage class by its name.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
nameYesThe name of the move damage class.
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations provided, and the description only states 'Get information'. It does not disclose any behavioral traits such as read-only nature, performance characteristics, or authentication needs.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Single sentence, front-loaded with key information. No wasted words.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a tool with one parameter and no output schema, the description is minimally complete. However, it lacks details about the returned information, which could be helpful.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100% for the single parameter 'name', so the description adds no extra meaning beyond the schema. Baseline score of 3 is appropriate.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the action (Get) and the resource (move damage class) and the identifier (by name). It is specific and unambiguous, but does not differentiate from many sibling tools with similar patterns.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance on when to use this tool versus alternatives. The sibling list includes many similar 'getByName' tools, but the description offers no context for selection.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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