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Storyden

by Southclaws
Mozilla Public License 2.0
227
role_update.go22.9 kB
// Code generated by ent, DO NOT EDIT. package ent import ( "context" "errors" "fmt" "time" "entgo.io/ent/dialect/sql" "entgo.io/ent/dialect/sql/sqlgraph" "entgo.io/ent/dialect/sql/sqljson" "entgo.io/ent/schema/field" "github.com/Southclaws/storyden/internal/ent/account" "github.com/Southclaws/storyden/internal/ent/accountroles" "github.com/Southclaws/storyden/internal/ent/predicate" "github.com/Southclaws/storyden/internal/ent/role" "github.com/rs/xid" ) // RoleUpdate is the builder for updating Role entities. type RoleUpdate struct { config hooks []Hook mutation *RoleMutation modifiers []func(*sql.UpdateBuilder) } // Where appends a list predicates to the RoleUpdate builder. func (_u *RoleUpdate) Where(ps ...predicate.Role) *RoleUpdate { _u.mutation.Where(ps...) return _u } // SetUpdatedAt sets the "updated_at" field. func (_u *RoleUpdate) SetUpdatedAt(v time.Time) *RoleUpdate { _u.mutation.SetUpdatedAt(v) return _u } // SetName sets the "name" field. func (_u *RoleUpdate) SetName(v string) *RoleUpdate { _u.mutation.SetName(v) return _u } // SetNillableName sets the "name" field if the given value is not nil. func (_u *RoleUpdate) SetNillableName(v *string) *RoleUpdate { if v != nil { _u.SetName(*v) } return _u } // SetColour sets the "colour" field. func (_u *RoleUpdate) SetColour(v string) *RoleUpdate { _u.mutation.SetColour(v) return _u } // SetNillableColour sets the "colour" field if the given value is not nil. func (_u *RoleUpdate) SetNillableColour(v *string) *RoleUpdate { if v != nil { _u.SetColour(*v) } return _u } // SetPermissions sets the "permissions" field. func (_u *RoleUpdate) SetPermissions(v []string) *RoleUpdate { _u.mutation.SetPermissions(v) return _u } // AppendPermissions appends value to the "permissions" field. func (_u *RoleUpdate) AppendPermissions(v []string) *RoleUpdate { _u.mutation.AppendPermissions(v) return _u } // SetSortKey sets the "sort_key" field. func (_u *RoleUpdate) SetSortKey(v float64) *RoleUpdate { _u.mutation.ResetSortKey() _u.mutation.SetSortKey(v) return _u } // SetNillableSortKey sets the "sort_key" field if the given value is not nil. func (_u *RoleUpdate) SetNillableSortKey(v *float64) *RoleUpdate { if v != nil { _u.SetSortKey(*v) } return _u } // AddSortKey adds value to the "sort_key" field. func (_u *RoleUpdate) AddSortKey(v float64) *RoleUpdate { _u.mutation.AddSortKey(v) return _u } // AddAccountIDs adds the "accounts" edge to the Account entity by IDs. func (_u *RoleUpdate) AddAccountIDs(ids ...xid.ID) *RoleUpdate { _u.mutation.AddAccountIDs(ids...) return _u } // AddAccounts adds the "accounts" edges to the Account entity. func (_u *RoleUpdate) AddAccounts(v ...*Account) *RoleUpdate { ids := make([]xid.ID, len(v)) for i := range v { ids[i] = v[i].ID } return _u.AddAccountIDs(ids...) } // AddAccountRoleIDs adds the "account_roles" edge to the AccountRoles entity by IDs. func (_u *RoleUpdate) AddAccountRoleIDs(ids ...xid.ID) *RoleUpdate { _u.mutation.AddAccountRoleIDs(ids...) return _u } // AddAccountRoles adds the "account_roles" edges to the AccountRoles entity. func (_u *RoleUpdate) AddAccountRoles(v ...*AccountRoles) *RoleUpdate { ids := make([]xid.ID, len(v)) for i := range v { ids[i] = v[i].ID } return _u.AddAccountRoleIDs(ids...) } // Mutation returns the RoleMutation object of the builder. func (_u *RoleUpdate) Mutation() *RoleMutation { return _u.mutation } // ClearAccounts clears all "accounts" edges to the Account entity. func (_u *RoleUpdate) ClearAccounts() *RoleUpdate { _u.mutation.ClearAccounts() return _u } // RemoveAccountIDs removes the "accounts" edge to Account entities by IDs. func (_u *RoleUpdate) RemoveAccountIDs(ids ...xid.ID) *RoleUpdate { _u.mutation.RemoveAccountIDs(ids...) return _u } // RemoveAccounts removes "accounts" edges to Account entities. func (_u *RoleUpdate) RemoveAccounts(v ...*Account) *RoleUpdate { ids := make([]xid.ID, len(v)) for i := range v { ids[i] = v[i].ID } return _u.RemoveAccountIDs(ids...) } // ClearAccountRoles clears all "account_roles" edges to the AccountRoles entity. func (_u *RoleUpdate) ClearAccountRoles() *RoleUpdate { _u.mutation.ClearAccountRoles() return _u } // RemoveAccountRoleIDs removes the "account_roles" edge to AccountRoles entities by IDs. func (_u *RoleUpdate) RemoveAccountRoleIDs(ids ...xid.ID) *RoleUpdate { _u.mutation.RemoveAccountRoleIDs(ids...) return _u } // RemoveAccountRoles removes "account_roles" edges to AccountRoles entities. func (_u *RoleUpdate) RemoveAccountRoles(v ...*AccountRoles) *RoleUpdate { ids := make([]xid.ID, len(v)) for i := range v { ids[i] = v[i].ID } return _u.RemoveAccountRoleIDs(ids...) } // Save executes the query and returns the number of nodes affected by the update operation. func (_u *RoleUpdate) Save(ctx context.Context) (int, error) { _u.defaults() return withHooks(ctx, _u.sqlSave, _u.mutation, _u.hooks) } // SaveX is like Save, but panics if an error occurs. func (_u *RoleUpdate) SaveX(ctx context.Context) int { affected, err := _u.Save(ctx) if err != nil { panic(err) } return affected } // Exec executes the query. func (_u *RoleUpdate) Exec(ctx context.Context) error { _, err := _u.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (_u *RoleUpdate) ExecX(ctx context.Context) { if err := _u.Exec(ctx); err != nil { panic(err) } } // defaults sets the default values of the builder before save. func (_u *RoleUpdate) defaults() { if _, ok := _u.mutation.UpdatedAt(); !ok { v := role.UpdateDefaultUpdatedAt() _u.mutation.SetUpdatedAt(v) } } // Modify adds a statement modifier for attaching custom logic to the UPDATE statement. func (_u *RoleUpdate) Modify(modifiers ...func(u *sql.UpdateBuilder)) *RoleUpdate { _u.modifiers = append(_u.modifiers, modifiers...) return _u } func (_u *RoleUpdate) sqlSave(ctx context.Context) (_node int, err error) { _spec := sqlgraph.NewUpdateSpec(role.Table, role.Columns, sqlgraph.NewFieldSpec(role.FieldID, field.TypeString)) if ps := _u.mutation.predicates; len(ps) > 0 { _spec.Predicate = func(selector *sql.Selector) { for i := range ps { ps[i](selector) } } } if value, ok := _u.mutation.UpdatedAt(); ok { _spec.SetField(role.FieldUpdatedAt, field.TypeTime, value) } if value, ok := _u.mutation.Name(); ok { _spec.SetField(role.FieldName, field.TypeString, value) } if value, ok := _u.mutation.Colour(); ok { _spec.SetField(role.FieldColour, field.TypeString, value) } if value, ok := _u.mutation.Permissions(); ok { _spec.SetField(role.FieldPermissions, field.TypeJSON, value) } if value, ok := _u.mutation.AppendedPermissions(); ok { _spec.AddModifier(func(u *sql.UpdateBuilder) { sqljson.Append(u, role.FieldPermissions, value) }) } if value, ok := _u.mutation.SortKey(); ok { _spec.SetField(role.FieldSortKey, field.TypeFloat64, value) } if value, ok := _u.mutation.AddedSortKey(); ok { _spec.AddField(role.FieldSortKey, field.TypeFloat64, value) } if _u.mutation.AccountsCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2M, Inverse: false, Table: role.AccountsTable, Columns: role.AccountsPrimaryKey, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(account.FieldID, field.TypeString), }, } createE := &AccountRolesCreate{config: _u.config, mutation: newAccountRolesMutation(_u.config, OpCreate)} createE.defaults() _, specE := createE.createSpec() edge.Target.Fields = specE.Fields if specE.ID.Value != nil { edge.Target.Fields = append(edge.Target.Fields, specE.ID) } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := _u.mutation.RemovedAccountsIDs(); len(nodes) > 0 && !_u.mutation.AccountsCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2M, Inverse: false, Table: role.AccountsTable, Columns: role.AccountsPrimaryKey, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(account.FieldID, field.TypeString), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } createE := &AccountRolesCreate{config: _u.config, mutation: newAccountRolesMutation(_u.config, OpCreate)} createE.defaults() _, specE := createE.createSpec() edge.Target.Fields = specE.Fields if specE.ID.Value != nil { edge.Target.Fields = append(edge.Target.Fields, specE.ID) } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := _u.mutation.AccountsIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2M, Inverse: false, Table: role.AccountsTable, Columns: role.AccountsPrimaryKey, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(account.FieldID, field.TypeString), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } createE := &AccountRolesCreate{config: _u.config, mutation: newAccountRolesMutation(_u.config, OpCreate)} createE.defaults() _, specE := createE.createSpec() edge.Target.Fields = specE.Fields if specE.ID.Value != nil { edge.Target.Fields = append(edge.Target.Fields, specE.ID) } _spec.Edges.Add = append(_spec.Edges.Add, edge) } if _u.mutation.AccountRolesCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: true, Table: role.AccountRolesTable, Columns: []string{role.AccountRolesColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(accountroles.FieldID, field.TypeString), }, } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := _u.mutation.RemovedAccountRolesIDs(); len(nodes) > 0 && !_u.mutation.AccountRolesCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: true, Table: role.AccountRolesTable, Columns: []string{role.AccountRolesColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(accountroles.FieldID, field.TypeString), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := _u.mutation.AccountRolesIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: true, Table: role.AccountRolesTable, Columns: []string{role.AccountRolesColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(accountroles.FieldID, field.TypeString), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Add = append(_spec.Edges.Add, edge) } _spec.AddModifiers(_u.modifiers...) if _node, err = sqlgraph.UpdateNodes(ctx, _u.driver, _spec); err != nil { if _, ok := err.(*sqlgraph.NotFoundError); ok { err = &NotFoundError{role.Label} } else if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return 0, err } _u.mutation.done = true return _node, nil } // RoleUpdateOne is the builder for updating a single Role entity. type RoleUpdateOne struct { config fields []string hooks []Hook mutation *RoleMutation modifiers []func(*sql.UpdateBuilder) } // SetUpdatedAt sets the "updated_at" field. func (_u *RoleUpdateOne) SetUpdatedAt(v time.Time) *RoleUpdateOne { _u.mutation.SetUpdatedAt(v) return _u } // SetName sets the "name" field. func (_u *RoleUpdateOne) SetName(v string) *RoleUpdateOne { _u.mutation.SetName(v) return _u } // SetNillableName sets the "name" field if the given value is not nil. func (_u *RoleUpdateOne) SetNillableName(v *string) *RoleUpdateOne { if v != nil { _u.SetName(*v) } return _u } // SetColour sets the "colour" field. func (_u *RoleUpdateOne) SetColour(v string) *RoleUpdateOne { _u.mutation.SetColour(v) return _u } // SetNillableColour sets the "colour" field if the given value is not nil. func (_u *RoleUpdateOne) SetNillableColour(v *string) *RoleUpdateOne { if v != nil { _u.SetColour(*v) } return _u } // SetPermissions sets the "permissions" field. func (_u *RoleUpdateOne) SetPermissions(v []string) *RoleUpdateOne { _u.mutation.SetPermissions(v) return _u } // AppendPermissions appends value to the "permissions" field. func (_u *RoleUpdateOne) AppendPermissions(v []string) *RoleUpdateOne { _u.mutation.AppendPermissions(v) return _u } // SetSortKey sets the "sort_key" field. func (_u *RoleUpdateOne) SetSortKey(v float64) *RoleUpdateOne { _u.mutation.ResetSortKey() _u.mutation.SetSortKey(v) return _u } // SetNillableSortKey sets the "sort_key" field if the given value is not nil. func (_u *RoleUpdateOne) SetNillableSortKey(v *float64) *RoleUpdateOne { if v != nil { _u.SetSortKey(*v) } return _u } // AddSortKey adds value to the "sort_key" field. func (_u *RoleUpdateOne) AddSortKey(v float64) *RoleUpdateOne { _u.mutation.AddSortKey(v) return _u } // AddAccountIDs adds the "accounts" edge to the Account entity by IDs. func (_u *RoleUpdateOne) AddAccountIDs(ids ...xid.ID) *RoleUpdateOne { _u.mutation.AddAccountIDs(ids...) return _u } // AddAccounts adds the "accounts" edges to the Account entity. func (_u *RoleUpdateOne) AddAccounts(v ...*Account) *RoleUpdateOne { ids := make([]xid.ID, len(v)) for i := range v { ids[i] = v[i].ID } return _u.AddAccountIDs(ids...) } // AddAccountRoleIDs adds the "account_roles" edge to the AccountRoles entity by IDs. func (_u *RoleUpdateOne) AddAccountRoleIDs(ids ...xid.ID) *RoleUpdateOne { _u.mutation.AddAccountRoleIDs(ids...) return _u } // AddAccountRoles adds the "account_roles" edges to the AccountRoles entity. func (_u *RoleUpdateOne) AddAccountRoles(v ...*AccountRoles) *RoleUpdateOne { ids := make([]xid.ID, len(v)) for i := range v { ids[i] = v[i].ID } return _u.AddAccountRoleIDs(ids...) } // Mutation returns the RoleMutation object of the builder. func (_u *RoleUpdateOne) Mutation() *RoleMutation { return _u.mutation } // ClearAccounts clears all "accounts" edges to the Account entity. func (_u *RoleUpdateOne) ClearAccounts() *RoleUpdateOne { _u.mutation.ClearAccounts() return _u } // RemoveAccountIDs removes the "accounts" edge to Account entities by IDs. func (_u *RoleUpdateOne) RemoveAccountIDs(ids ...xid.ID) *RoleUpdateOne { _u.mutation.RemoveAccountIDs(ids...) return _u } // RemoveAccounts removes "accounts" edges to Account entities. func (_u *RoleUpdateOne) RemoveAccounts(v ...*Account) *RoleUpdateOne { ids := make([]xid.ID, len(v)) for i := range v { ids[i] = v[i].ID } return _u.RemoveAccountIDs(ids...) } // ClearAccountRoles clears all "account_roles" edges to the AccountRoles entity. func (_u *RoleUpdateOne) ClearAccountRoles() *RoleUpdateOne { _u.mutation.ClearAccountRoles() return _u } // RemoveAccountRoleIDs removes the "account_roles" edge to AccountRoles entities by IDs. func (_u *RoleUpdateOne) RemoveAccountRoleIDs(ids ...xid.ID) *RoleUpdateOne { _u.mutation.RemoveAccountRoleIDs(ids...) return _u } // RemoveAccountRoles removes "account_roles" edges to AccountRoles entities. func (_u *RoleUpdateOne) RemoveAccountRoles(v ...*AccountRoles) *RoleUpdateOne { ids := make([]xid.ID, len(v)) for i := range v { ids[i] = v[i].ID } return _u.RemoveAccountRoleIDs(ids...) } // Where appends a list predicates to the RoleUpdate builder. func (_u *RoleUpdateOne) Where(ps ...predicate.Role) *RoleUpdateOne { _u.mutation.Where(ps...) return _u } // Select allows selecting one or more fields (columns) of the returned entity. // The default is selecting all fields defined in the entity schema. func (_u *RoleUpdateOne) Select(field string, fields ...string) *RoleUpdateOne { _u.fields = append([]string{field}, fields...) return _u } // Save executes the query and returns the updated Role entity. func (_u *RoleUpdateOne) Save(ctx context.Context) (*Role, error) { _u.defaults() return withHooks(ctx, _u.sqlSave, _u.mutation, _u.hooks) } // SaveX is like Save, but panics if an error occurs. func (_u *RoleUpdateOne) SaveX(ctx context.Context) *Role { node, err := _u.Save(ctx) if err != nil { panic(err) } return node } // Exec executes the query on the entity. func (_u *RoleUpdateOne) Exec(ctx context.Context) error { _, err := _u.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (_u *RoleUpdateOne) ExecX(ctx context.Context) { if err := _u.Exec(ctx); err != nil { panic(err) } } // defaults sets the default values of the builder before save. func (_u *RoleUpdateOne) defaults() { if _, ok := _u.mutation.UpdatedAt(); !ok { v := role.UpdateDefaultUpdatedAt() _u.mutation.SetUpdatedAt(v) } } // Modify adds a statement modifier for attaching custom logic to the UPDATE statement. func (_u *RoleUpdateOne) Modify(modifiers ...func(u *sql.UpdateBuilder)) *RoleUpdateOne { _u.modifiers = append(_u.modifiers, modifiers...) return _u } func (_u *RoleUpdateOne) sqlSave(ctx context.Context) (_node *Role, err error) { _spec := sqlgraph.NewUpdateSpec(role.Table, role.Columns, sqlgraph.NewFieldSpec(role.FieldID, field.TypeString)) id, ok := _u.mutation.ID() if !ok { return nil, &ValidationError{Name: "id", err: errors.New(`ent: missing "Role.id" for update`)} } _spec.Node.ID.Value = id if fields := _u.fields; len(fields) > 0 { _spec.Node.Columns = make([]string, 0, len(fields)) _spec.Node.Columns = append(_spec.Node.Columns, role.FieldID) for _, f := range fields { if !role.ValidColumn(f) { return nil, &ValidationError{Name: f, err: fmt.Errorf("ent: invalid field %q for query", f)} } if f != role.FieldID { _spec.Node.Columns = append(_spec.Node.Columns, f) } } } if ps := _u.mutation.predicates; len(ps) > 0 { _spec.Predicate = func(selector *sql.Selector) { for i := range ps { ps[i](selector) } } } if value, ok := _u.mutation.UpdatedAt(); ok { _spec.SetField(role.FieldUpdatedAt, field.TypeTime, value) } if value, ok := _u.mutation.Name(); ok { _spec.SetField(role.FieldName, field.TypeString, value) } if value, ok := _u.mutation.Colour(); ok { _spec.SetField(role.FieldColour, field.TypeString, value) } if value, ok := _u.mutation.Permissions(); ok { _spec.SetField(role.FieldPermissions, field.TypeJSON, value) } if value, ok := _u.mutation.AppendedPermissions(); ok { _spec.AddModifier(func(u *sql.UpdateBuilder) { sqljson.Append(u, role.FieldPermissions, value) }) } if value, ok := _u.mutation.SortKey(); ok { _spec.SetField(role.FieldSortKey, field.TypeFloat64, value) } if value, ok := _u.mutation.AddedSortKey(); ok { _spec.AddField(role.FieldSortKey, field.TypeFloat64, value) } if _u.mutation.AccountsCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2M, Inverse: false, Table: role.AccountsTable, Columns: role.AccountsPrimaryKey, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(account.FieldID, field.TypeString), }, } createE := &AccountRolesCreate{config: _u.config, mutation: newAccountRolesMutation(_u.config, OpCreate)} createE.defaults() _, specE := createE.createSpec() edge.Target.Fields = specE.Fields if specE.ID.Value != nil { edge.Target.Fields = append(edge.Target.Fields, specE.ID) } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := _u.mutation.RemovedAccountsIDs(); len(nodes) > 0 && !_u.mutation.AccountsCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2M, Inverse: false, Table: role.AccountsTable, Columns: role.AccountsPrimaryKey, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(account.FieldID, field.TypeString), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } createE := &AccountRolesCreate{config: _u.config, mutation: newAccountRolesMutation(_u.config, OpCreate)} createE.defaults() _, specE := createE.createSpec() edge.Target.Fields = specE.Fields if specE.ID.Value != nil { edge.Target.Fields = append(edge.Target.Fields, specE.ID) } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := _u.mutation.AccountsIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2M, Inverse: false, Table: role.AccountsTable, Columns: role.AccountsPrimaryKey, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(account.FieldID, field.TypeString), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } createE := &AccountRolesCreate{config: _u.config, mutation: newAccountRolesMutation(_u.config, OpCreate)} createE.defaults() _, specE := createE.createSpec() edge.Target.Fields = specE.Fields if specE.ID.Value != nil { edge.Target.Fields = append(edge.Target.Fields, specE.ID) } _spec.Edges.Add = append(_spec.Edges.Add, edge) } if _u.mutation.AccountRolesCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: true, Table: role.AccountRolesTable, Columns: []string{role.AccountRolesColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(accountroles.FieldID, field.TypeString), }, } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := _u.mutation.RemovedAccountRolesIDs(); len(nodes) > 0 && !_u.mutation.AccountRolesCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: true, Table: role.AccountRolesTable, Columns: []string{role.AccountRolesColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(accountroles.FieldID, field.TypeString), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := _u.mutation.AccountRolesIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: true, Table: role.AccountRolesTable, Columns: []string{role.AccountRolesColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(accountroles.FieldID, field.TypeString), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Add = append(_spec.Edges.Add, edge) } _spec.AddModifiers(_u.modifiers...) _node = &Role{config: _u.config} _spec.Assign = _node.assignValues _spec.ScanValues = _node.scanValues if err = sqlgraph.UpdateNode(ctx, _u.driver, _spec); err != nil { if _, ok := err.(*sqlgraph.NotFoundError); ok { err = &NotFoundError{role.Label} } else if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return nil, err } _u.mutation.done = true return _node, nil }

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