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Storyden

by Southclaws
Mozilla Public License 2.0
227
collectionnode_create.go21.2 kB
// Code generated by ent, DO NOT EDIT. package ent import ( "context" "errors" "fmt" "time" "entgo.io/ent/dialect/sql" "entgo.io/ent/dialect/sql/sqlgraph" "entgo.io/ent/schema/field" "github.com/Southclaws/storyden/internal/ent/collection" "github.com/Southclaws/storyden/internal/ent/collectionnode" "github.com/Southclaws/storyden/internal/ent/node" "github.com/rs/xid" ) // CollectionNodeCreate is the builder for creating a CollectionNode entity. type CollectionNodeCreate struct { config mutation *CollectionNodeMutation hooks []Hook conflict []sql.ConflictOption } // SetCreatedAt sets the "created_at" field. func (_c *CollectionNodeCreate) SetCreatedAt(v time.Time) *CollectionNodeCreate { _c.mutation.SetCreatedAt(v) return _c } // SetNillableCreatedAt sets the "created_at" field if the given value is not nil. func (_c *CollectionNodeCreate) SetNillableCreatedAt(v *time.Time) *CollectionNodeCreate { if v != nil { _c.SetCreatedAt(*v) } return _c } // SetCollectionID sets the "collection_id" field. func (_c *CollectionNodeCreate) SetCollectionID(v xid.ID) *CollectionNodeCreate { _c.mutation.SetCollectionID(v) return _c } // SetNillableCollectionID sets the "collection_id" field if the given value is not nil. func (_c *CollectionNodeCreate) SetNillableCollectionID(v *xid.ID) *CollectionNodeCreate { if v != nil { _c.SetCollectionID(*v) } return _c } // SetNodeID sets the "node_id" field. func (_c *CollectionNodeCreate) SetNodeID(v xid.ID) *CollectionNodeCreate { _c.mutation.SetNodeID(v) return _c } // SetNillableNodeID sets the "node_id" field if the given value is not nil. func (_c *CollectionNodeCreate) SetNillableNodeID(v *xid.ID) *CollectionNodeCreate { if v != nil { _c.SetNodeID(*v) } return _c } // SetMembershipType sets the "membership_type" field. func (_c *CollectionNodeCreate) SetMembershipType(v string) *CollectionNodeCreate { _c.mutation.SetMembershipType(v) return _c } // SetNillableMembershipType sets the "membership_type" field if the given value is not nil. func (_c *CollectionNodeCreate) SetNillableMembershipType(v *string) *CollectionNodeCreate { if v != nil { _c.SetMembershipType(*v) } return _c } // SetCollection sets the "collection" edge to the Collection entity. func (_c *CollectionNodeCreate) SetCollection(v *Collection) *CollectionNodeCreate { return _c.SetCollectionID(v.ID) } // SetNode sets the "node" edge to the Node entity. func (_c *CollectionNodeCreate) SetNode(v *Node) *CollectionNodeCreate { return _c.SetNodeID(v.ID) } // Mutation returns the CollectionNodeMutation object of the builder. func (_c *CollectionNodeCreate) Mutation() *CollectionNodeMutation { return _c.mutation } // Save creates the CollectionNode in the database. func (_c *CollectionNodeCreate) Save(ctx context.Context) (*CollectionNode, error) { _c.defaults() return withHooks(ctx, _c.sqlSave, _c.mutation, _c.hooks) } // SaveX calls Save and panics if Save returns an error. func (_c *CollectionNodeCreate) SaveX(ctx context.Context) *CollectionNode { v, err := _c.Save(ctx) if err != nil { panic(err) } return v } // Exec executes the query. func (_c *CollectionNodeCreate) Exec(ctx context.Context) error { _, err := _c.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (_c *CollectionNodeCreate) ExecX(ctx context.Context) { if err := _c.Exec(ctx); err != nil { panic(err) } } // defaults sets the default values of the builder before save. func (_c *CollectionNodeCreate) defaults() { if _, ok := _c.mutation.CreatedAt(); !ok { v := collectionnode.DefaultCreatedAt() _c.mutation.SetCreatedAt(v) } if _, ok := _c.mutation.CollectionID(); !ok { v := collectionnode.DefaultCollectionID() _c.mutation.SetCollectionID(v) } if _, ok := _c.mutation.NodeID(); !ok { v := collectionnode.DefaultNodeID() _c.mutation.SetNodeID(v) } if _, ok := _c.mutation.MembershipType(); !ok { v := collectionnode.DefaultMembershipType _c.mutation.SetMembershipType(v) } } // check runs all checks and user-defined validators on the builder. func (_c *CollectionNodeCreate) check() error { if _, ok := _c.mutation.CreatedAt(); !ok { return &ValidationError{Name: "created_at", err: errors.New(`ent: missing required field "CollectionNode.created_at"`)} } if _, ok := _c.mutation.CollectionID(); !ok { return &ValidationError{Name: "collection_id", err: errors.New(`ent: missing required field "CollectionNode.collection_id"`)} } if v, ok := _c.mutation.CollectionID(); ok { if err := collectionnode.CollectionIDValidator(v.String()); err != nil { return &ValidationError{Name: "collection_id", err: fmt.Errorf(`ent: validator failed for field "CollectionNode.collection_id": %w`, err)} } } if _, ok := _c.mutation.NodeID(); !ok { return &ValidationError{Name: "node_id", err: errors.New(`ent: missing required field "CollectionNode.node_id"`)} } if v, ok := _c.mutation.NodeID(); ok { if err := collectionnode.NodeIDValidator(v.String()); err != nil { return &ValidationError{Name: "node_id", err: fmt.Errorf(`ent: validator failed for field "CollectionNode.node_id": %w`, err)} } } if _, ok := _c.mutation.MembershipType(); !ok { return &ValidationError{Name: "membership_type", err: errors.New(`ent: missing required field "CollectionNode.membership_type"`)} } if len(_c.mutation.CollectionIDs()) == 0 { return &ValidationError{Name: "collection", err: errors.New(`ent: missing required edge "CollectionNode.collection"`)} } if len(_c.mutation.NodeIDs()) == 0 { return &ValidationError{Name: "node", err: errors.New(`ent: missing required edge "CollectionNode.node"`)} } return nil } func (_c *CollectionNodeCreate) sqlSave(ctx context.Context) (*CollectionNode, error) { if err := _c.check(); err != nil { return nil, err } _node, _spec := _c.createSpec() if err := sqlgraph.CreateNode(ctx, _c.driver, _spec); err != nil { if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return nil, err } return _node, nil } func (_c *CollectionNodeCreate) createSpec() (*CollectionNode, *sqlgraph.CreateSpec) { var ( _node = &CollectionNode{config: _c.config} _spec = sqlgraph.NewCreateSpec(collectionnode.Table, nil) ) _spec.OnConflict = _c.conflict if value, ok := _c.mutation.CreatedAt(); ok { _spec.SetField(collectionnode.FieldCreatedAt, field.TypeTime, value) _node.CreatedAt = value } if value, ok := _c.mutation.MembershipType(); ok { _spec.SetField(collectionnode.FieldMembershipType, field.TypeString, value) _node.MembershipType = value } if nodes := _c.mutation.CollectionIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2O, Inverse: false, Table: collectionnode.CollectionTable, Columns: []string{collectionnode.CollectionColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(collection.FieldID, field.TypeString), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _node.CollectionID = nodes[0] _spec.Edges = append(_spec.Edges, edge) } if nodes := _c.mutation.NodeIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2O, Inverse: false, Table: collectionnode.NodeTable, Columns: []string{collectionnode.NodeColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(node.FieldID, field.TypeString), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _node.NodeID = nodes[0] _spec.Edges = append(_spec.Edges, edge) } return _node, _spec } // OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause // of the `INSERT` statement. For example: // // client.CollectionNode.Create(). // SetCreatedAt(v). // OnConflict( // // Update the row with the new values // // the was proposed for insertion. // sql.ResolveWithNewValues(), // ). // // Override some of the fields with custom // // update values. // Update(func(u *ent.CollectionNodeUpsert) { // SetCreatedAt(v+v). // }). // Exec(ctx) func (_c *CollectionNodeCreate) OnConflict(opts ...sql.ConflictOption) *CollectionNodeUpsertOne { _c.conflict = opts return &CollectionNodeUpsertOne{ create: _c, } } // OnConflictColumns calls `OnConflict` and configures the columns // as conflict target. Using this option is equivalent to using: // // client.CollectionNode.Create(). // OnConflict(sql.ConflictColumns(columns...)). // Exec(ctx) func (_c *CollectionNodeCreate) OnConflictColumns(columns ...string) *CollectionNodeUpsertOne { _c.conflict = append(_c.conflict, sql.ConflictColumns(columns...)) return &CollectionNodeUpsertOne{ create: _c, } } type ( // CollectionNodeUpsertOne is the builder for "upsert"-ing // one CollectionNode node. CollectionNodeUpsertOne struct { create *CollectionNodeCreate } // CollectionNodeUpsert is the "OnConflict" setter. CollectionNodeUpsert struct { *sql.UpdateSet } ) // SetCollectionID sets the "collection_id" field. func (u *CollectionNodeUpsert) SetCollectionID(v xid.ID) *CollectionNodeUpsert { u.Set(collectionnode.FieldCollectionID, v) return u } // UpdateCollectionID sets the "collection_id" field to the value that was provided on create. func (u *CollectionNodeUpsert) UpdateCollectionID() *CollectionNodeUpsert { u.SetExcluded(collectionnode.FieldCollectionID) return u } // SetNodeID sets the "node_id" field. func (u *CollectionNodeUpsert) SetNodeID(v xid.ID) *CollectionNodeUpsert { u.Set(collectionnode.FieldNodeID, v) return u } // UpdateNodeID sets the "node_id" field to the value that was provided on create. func (u *CollectionNodeUpsert) UpdateNodeID() *CollectionNodeUpsert { u.SetExcluded(collectionnode.FieldNodeID) return u } // SetMembershipType sets the "membership_type" field. func (u *CollectionNodeUpsert) SetMembershipType(v string) *CollectionNodeUpsert { u.Set(collectionnode.FieldMembershipType, v) return u } // UpdateMembershipType sets the "membership_type" field to the value that was provided on create. func (u *CollectionNodeUpsert) UpdateMembershipType() *CollectionNodeUpsert { u.SetExcluded(collectionnode.FieldMembershipType) return u } // UpdateNewValues updates the mutable fields using the new values that were set on create. // Using this option is equivalent to using: // // client.CollectionNode.Create(). // OnConflict( // sql.ResolveWithNewValues(), // ). // Exec(ctx) func (u *CollectionNodeUpsertOne) UpdateNewValues() *CollectionNodeUpsertOne { u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues()) u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) { if _, exists := u.create.mutation.CreatedAt(); exists { s.SetIgnore(collectionnode.FieldCreatedAt) } })) return u } // Ignore sets each column to itself in case of conflict. // Using this option is equivalent to using: // // client.CollectionNode.Create(). // OnConflict(sql.ResolveWithIgnore()). // Exec(ctx) func (u *CollectionNodeUpsertOne) Ignore() *CollectionNodeUpsertOne { u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore()) return u } // DoNothing configures the conflict_action to `DO NOTHING`. // Supported only by SQLite and PostgreSQL. func (u *CollectionNodeUpsertOne) DoNothing() *CollectionNodeUpsertOne { u.create.conflict = append(u.create.conflict, sql.DoNothing()) return u } // Update allows overriding fields `UPDATE` values. See the CollectionNodeCreate.OnConflict // documentation for more info. func (u *CollectionNodeUpsertOne) Update(set func(*CollectionNodeUpsert)) *CollectionNodeUpsertOne { u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) { set(&CollectionNodeUpsert{UpdateSet: update}) })) return u } // SetCollectionID sets the "collection_id" field. func (u *CollectionNodeUpsertOne) SetCollectionID(v xid.ID) *CollectionNodeUpsertOne { return u.Update(func(s *CollectionNodeUpsert) { s.SetCollectionID(v) }) } // UpdateCollectionID sets the "collection_id" field to the value that was provided on create. func (u *CollectionNodeUpsertOne) UpdateCollectionID() *CollectionNodeUpsertOne { return u.Update(func(s *CollectionNodeUpsert) { s.UpdateCollectionID() }) } // SetNodeID sets the "node_id" field. func (u *CollectionNodeUpsertOne) SetNodeID(v xid.ID) *CollectionNodeUpsertOne { return u.Update(func(s *CollectionNodeUpsert) { s.SetNodeID(v) }) } // UpdateNodeID sets the "node_id" field to the value that was provided on create. func (u *CollectionNodeUpsertOne) UpdateNodeID() *CollectionNodeUpsertOne { return u.Update(func(s *CollectionNodeUpsert) { s.UpdateNodeID() }) } // SetMembershipType sets the "membership_type" field. func (u *CollectionNodeUpsertOne) SetMembershipType(v string) *CollectionNodeUpsertOne { return u.Update(func(s *CollectionNodeUpsert) { s.SetMembershipType(v) }) } // UpdateMembershipType sets the "membership_type" field to the value that was provided on create. func (u *CollectionNodeUpsertOne) UpdateMembershipType() *CollectionNodeUpsertOne { return u.Update(func(s *CollectionNodeUpsert) { s.UpdateMembershipType() }) } // Exec executes the query. func (u *CollectionNodeUpsertOne) Exec(ctx context.Context) error { if len(u.create.conflict) == 0 { return errors.New("ent: missing options for CollectionNodeCreate.OnConflict") } return u.create.Exec(ctx) } // ExecX is like Exec, but panics if an error occurs. func (u *CollectionNodeUpsertOne) ExecX(ctx context.Context) { if err := u.create.Exec(ctx); err != nil { panic(err) } } // CollectionNodeCreateBulk is the builder for creating many CollectionNode entities in bulk. type CollectionNodeCreateBulk struct { config err error builders []*CollectionNodeCreate conflict []sql.ConflictOption } // Save creates the CollectionNode entities in the database. func (_c *CollectionNodeCreateBulk) Save(ctx context.Context) ([]*CollectionNode, error) { if _c.err != nil { return nil, _c.err } specs := make([]*sqlgraph.CreateSpec, len(_c.builders)) nodes := make([]*CollectionNode, len(_c.builders)) mutators := make([]Mutator, len(_c.builders)) for i := range _c.builders { func(i int, root context.Context) { builder := _c.builders[i] builder.defaults() var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) { mutation, ok := m.(*CollectionNodeMutation) if !ok { return nil, fmt.Errorf("unexpected mutation type %T", m) } if err := builder.check(); err != nil { return nil, err } builder.mutation = mutation var err error nodes[i], specs[i] = builder.createSpec() if i < len(mutators)-1 { _, err = mutators[i+1].Mutate(root, _c.builders[i+1].mutation) } else { spec := &sqlgraph.BatchCreateSpec{Nodes: specs} spec.OnConflict = _c.conflict // Invoke the actual operation on the latest mutation in the chain. if err = sqlgraph.BatchCreate(ctx, _c.driver, spec); err != nil { if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } } } if err != nil { return nil, err } mutation.done = true return nodes[i], nil }) for i := len(builder.hooks) - 1; i >= 0; i-- { mut = builder.hooks[i](mut) } mutators[i] = mut }(i, ctx) } if len(mutators) > 0 { if _, err := mutators[0].Mutate(ctx, _c.builders[0].mutation); err != nil { return nil, err } } return nodes, nil } // SaveX is like Save, but panics if an error occurs. func (_c *CollectionNodeCreateBulk) SaveX(ctx context.Context) []*CollectionNode { v, err := _c.Save(ctx) if err != nil { panic(err) } return v } // Exec executes the query. func (_c *CollectionNodeCreateBulk) Exec(ctx context.Context) error { _, err := _c.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (_c *CollectionNodeCreateBulk) ExecX(ctx context.Context) { if err := _c.Exec(ctx); err != nil { panic(err) } } // OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause // of the `INSERT` statement. For example: // // client.CollectionNode.CreateBulk(builders...). // OnConflict( // // Update the row with the new values // // the was proposed for insertion. // sql.ResolveWithNewValues(), // ). // // Override some of the fields with custom // // update values. // Update(func(u *ent.CollectionNodeUpsert) { // SetCreatedAt(v+v). // }). // Exec(ctx) func (_c *CollectionNodeCreateBulk) OnConflict(opts ...sql.ConflictOption) *CollectionNodeUpsertBulk { _c.conflict = opts return &CollectionNodeUpsertBulk{ create: _c, } } // OnConflictColumns calls `OnConflict` and configures the columns // as conflict target. Using this option is equivalent to using: // // client.CollectionNode.Create(). // OnConflict(sql.ConflictColumns(columns...)). // Exec(ctx) func (_c *CollectionNodeCreateBulk) OnConflictColumns(columns ...string) *CollectionNodeUpsertBulk { _c.conflict = append(_c.conflict, sql.ConflictColumns(columns...)) return &CollectionNodeUpsertBulk{ create: _c, } } // CollectionNodeUpsertBulk is the builder for "upsert"-ing // a bulk of CollectionNode nodes. type CollectionNodeUpsertBulk struct { create *CollectionNodeCreateBulk } // UpdateNewValues updates the mutable fields using the new values that // were set on create. Using this option is equivalent to using: // // client.CollectionNode.Create(). // OnConflict( // sql.ResolveWithNewValues(), // ). // Exec(ctx) func (u *CollectionNodeUpsertBulk) UpdateNewValues() *CollectionNodeUpsertBulk { u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues()) u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) { for _, b := range u.create.builders { if _, exists := b.mutation.CreatedAt(); exists { s.SetIgnore(collectionnode.FieldCreatedAt) } } })) return u } // Ignore sets each column to itself in case of conflict. // Using this option is equivalent to using: // // client.CollectionNode.Create(). // OnConflict(sql.ResolveWithIgnore()). // Exec(ctx) func (u *CollectionNodeUpsertBulk) Ignore() *CollectionNodeUpsertBulk { u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore()) return u } // DoNothing configures the conflict_action to `DO NOTHING`. // Supported only by SQLite and PostgreSQL. func (u *CollectionNodeUpsertBulk) DoNothing() *CollectionNodeUpsertBulk { u.create.conflict = append(u.create.conflict, sql.DoNothing()) return u } // Update allows overriding fields `UPDATE` values. See the CollectionNodeCreateBulk.OnConflict // documentation for more info. func (u *CollectionNodeUpsertBulk) Update(set func(*CollectionNodeUpsert)) *CollectionNodeUpsertBulk { u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) { set(&CollectionNodeUpsert{UpdateSet: update}) })) return u } // SetCollectionID sets the "collection_id" field. func (u *CollectionNodeUpsertBulk) SetCollectionID(v xid.ID) *CollectionNodeUpsertBulk { return u.Update(func(s *CollectionNodeUpsert) { s.SetCollectionID(v) }) } // UpdateCollectionID sets the "collection_id" field to the value that was provided on create. func (u *CollectionNodeUpsertBulk) UpdateCollectionID() *CollectionNodeUpsertBulk { return u.Update(func(s *CollectionNodeUpsert) { s.UpdateCollectionID() }) } // SetNodeID sets the "node_id" field. func (u *CollectionNodeUpsertBulk) SetNodeID(v xid.ID) *CollectionNodeUpsertBulk { return u.Update(func(s *CollectionNodeUpsert) { s.SetNodeID(v) }) } // UpdateNodeID sets the "node_id" field to the value that was provided on create. func (u *CollectionNodeUpsertBulk) UpdateNodeID() *CollectionNodeUpsertBulk { return u.Update(func(s *CollectionNodeUpsert) { s.UpdateNodeID() }) } // SetMembershipType sets the "membership_type" field. func (u *CollectionNodeUpsertBulk) SetMembershipType(v string) *CollectionNodeUpsertBulk { return u.Update(func(s *CollectionNodeUpsert) { s.SetMembershipType(v) }) } // UpdateMembershipType sets the "membership_type" field to the value that was provided on create. func (u *CollectionNodeUpsertBulk) UpdateMembershipType() *CollectionNodeUpsertBulk { return u.Update(func(s *CollectionNodeUpsert) { s.UpdateMembershipType() }) } // Exec executes the query. func (u *CollectionNodeUpsertBulk) Exec(ctx context.Context) error { if u.create.err != nil { return u.create.err } for i, b := range u.create.builders { if len(b.conflict) != 0 { return fmt.Errorf("ent: OnConflict was set for builder %d. Set it on the CollectionNodeCreateBulk instead", i) } } if len(u.create.conflict) == 0 { return errors.New("ent: missing options for CollectionNodeCreateBulk.OnConflict") } return u.create.Exec(ctx) } // ExecX is like Exec, but panics if an error occurs. func (u *CollectionNodeUpsertBulk) ExecX(ctx context.Context) { if err := u.create.Exec(ctx); err != nil { panic(err) } }

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