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Storyden

by Southclaws
Mozilla Public License 2.0
227
property_create.go20.4 kB
// Code generated by ent, DO NOT EDIT. package ent import ( "context" "errors" "fmt" "time" "entgo.io/ent/dialect" "entgo.io/ent/dialect/sql" "entgo.io/ent/dialect/sql/sqlgraph" "entgo.io/ent/schema/field" "github.com/Southclaws/storyden/internal/ent/node" "github.com/Southclaws/storyden/internal/ent/property" "github.com/Southclaws/storyden/internal/ent/propertyschemafield" "github.com/rs/xid" ) // PropertyCreate is the builder for creating a Property entity. type PropertyCreate struct { config mutation *PropertyMutation hooks []Hook conflict []sql.ConflictOption } // SetCreatedAt sets the "created_at" field. func (_c *PropertyCreate) SetCreatedAt(v time.Time) *PropertyCreate { _c.mutation.SetCreatedAt(v) return _c } // SetNillableCreatedAt sets the "created_at" field if the given value is not nil. func (_c *PropertyCreate) SetNillableCreatedAt(v *time.Time) *PropertyCreate { if v != nil { _c.SetCreatedAt(*v) } return _c } // SetNodeID sets the "node_id" field. func (_c *PropertyCreate) SetNodeID(v xid.ID) *PropertyCreate { _c.mutation.SetNodeID(v) return _c } // SetFieldID sets the "field_id" field. func (_c *PropertyCreate) SetFieldID(v xid.ID) *PropertyCreate { _c.mutation.SetFieldID(v) return _c } // SetValue sets the "value" field. func (_c *PropertyCreate) SetValue(v string) *PropertyCreate { _c.mutation.SetValue(v) return _c } // SetID sets the "id" field. func (_c *PropertyCreate) SetID(v xid.ID) *PropertyCreate { _c.mutation.SetID(v) return _c } // SetNillableID sets the "id" field if the given value is not nil. func (_c *PropertyCreate) SetNillableID(v *xid.ID) *PropertyCreate { if v != nil { _c.SetID(*v) } return _c } // SetNode sets the "node" edge to the Node entity. func (_c *PropertyCreate) SetNode(v *Node) *PropertyCreate { return _c.SetNodeID(v.ID) } // SetSchemaID sets the "schema" edge to the PropertySchemaField entity by ID. func (_c *PropertyCreate) SetSchemaID(id xid.ID) *PropertyCreate { _c.mutation.SetSchemaID(id) return _c } // SetSchema sets the "schema" edge to the PropertySchemaField entity. func (_c *PropertyCreate) SetSchema(v *PropertySchemaField) *PropertyCreate { return _c.SetSchemaID(v.ID) } // Mutation returns the PropertyMutation object of the builder. func (_c *PropertyCreate) Mutation() *PropertyMutation { return _c.mutation } // Save creates the Property in the database. func (_c *PropertyCreate) Save(ctx context.Context) (*Property, error) { _c.defaults() return withHooks(ctx, _c.sqlSave, _c.mutation, _c.hooks) } // SaveX calls Save and panics if Save returns an error. func (_c *PropertyCreate) SaveX(ctx context.Context) *Property { v, err := _c.Save(ctx) if err != nil { panic(err) } return v } // Exec executes the query. func (_c *PropertyCreate) Exec(ctx context.Context) error { _, err := _c.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (_c *PropertyCreate) ExecX(ctx context.Context) { if err := _c.Exec(ctx); err != nil { panic(err) } } // defaults sets the default values of the builder before save. func (_c *PropertyCreate) defaults() { if _, ok := _c.mutation.CreatedAt(); !ok { v := property.DefaultCreatedAt() _c.mutation.SetCreatedAt(v) } if _, ok := _c.mutation.ID(); !ok { v := property.DefaultID() _c.mutation.SetID(v) } } // check runs all checks and user-defined validators on the builder. func (_c *PropertyCreate) check() error { if _, ok := _c.mutation.CreatedAt(); !ok { return &ValidationError{Name: "created_at", err: errors.New(`ent: missing required field "Property.created_at"`)} } if _, ok := _c.mutation.NodeID(); !ok { return &ValidationError{Name: "node_id", err: errors.New(`ent: missing required field "Property.node_id"`)} } if _, ok := _c.mutation.FieldID(); !ok { return &ValidationError{Name: "field_id", err: errors.New(`ent: missing required field "Property.field_id"`)} } if _, ok := _c.mutation.Value(); !ok { return &ValidationError{Name: "value", err: errors.New(`ent: missing required field "Property.value"`)} } if v, ok := _c.mutation.ID(); ok { if err := property.IDValidator(v.String()); err != nil { return &ValidationError{Name: "id", err: fmt.Errorf(`ent: validator failed for field "Property.id": %w`, err)} } } if len(_c.mutation.NodeIDs()) == 0 { return &ValidationError{Name: "node", err: errors.New(`ent: missing required edge "Property.node"`)} } if len(_c.mutation.SchemaIDs()) == 0 { return &ValidationError{Name: "schema", err: errors.New(`ent: missing required edge "Property.schema"`)} } return nil } func (_c *PropertyCreate) sqlSave(ctx context.Context) (*Property, error) { if err := _c.check(); err != nil { return nil, err } _node, _spec := _c.createSpec() if err := sqlgraph.CreateNode(ctx, _c.driver, _spec); err != nil { if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return nil, err } if _spec.ID.Value != nil { if id, ok := _spec.ID.Value.(*xid.ID); ok { _node.ID = *id } else if err := _node.ID.Scan(_spec.ID.Value); err != nil { return nil, err } } _c.mutation.id = &_node.ID _c.mutation.done = true return _node, nil } func (_c *PropertyCreate) createSpec() (*Property, *sqlgraph.CreateSpec) { var ( _node = &Property{config: _c.config} _spec = sqlgraph.NewCreateSpec(property.Table, sqlgraph.NewFieldSpec(property.FieldID, field.TypeString)) ) _spec.OnConflict = _c.conflict if id, ok := _c.mutation.ID(); ok { _node.ID = id _spec.ID.Value = &id } if value, ok := _c.mutation.CreatedAt(); ok { _spec.SetField(property.FieldCreatedAt, field.TypeTime, value) _node.CreatedAt = value } if value, ok := _c.mutation.Value(); ok { _spec.SetField(property.FieldValue, field.TypeString, value) _node.Value = value } if nodes := _c.mutation.NodeIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2O, Inverse: true, Table: property.NodeTable, Columns: []string{property.NodeColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(node.FieldID, field.TypeString), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _node.NodeID = nodes[0] _spec.Edges = append(_spec.Edges, edge) } if nodes := _c.mutation.SchemaIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2O, Inverse: true, Table: property.SchemaTable, Columns: []string{property.SchemaColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(propertyschemafield.FieldID, field.TypeString), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _node.FieldID = nodes[0] _spec.Edges = append(_spec.Edges, edge) } return _node, _spec } // OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause // of the `INSERT` statement. For example: // // client.Property.Create(). // SetCreatedAt(v). // OnConflict( // // Update the row with the new values // // the was proposed for insertion. // sql.ResolveWithNewValues(), // ). // // Override some of the fields with custom // // update values. // Update(func(u *ent.PropertyUpsert) { // SetCreatedAt(v+v). // }). // Exec(ctx) func (_c *PropertyCreate) OnConflict(opts ...sql.ConflictOption) *PropertyUpsertOne { _c.conflict = opts return &PropertyUpsertOne{ create: _c, } } // OnConflictColumns calls `OnConflict` and configures the columns // as conflict target. Using this option is equivalent to using: // // client.Property.Create(). // OnConflict(sql.ConflictColumns(columns...)). // Exec(ctx) func (_c *PropertyCreate) OnConflictColumns(columns ...string) *PropertyUpsertOne { _c.conflict = append(_c.conflict, sql.ConflictColumns(columns...)) return &PropertyUpsertOne{ create: _c, } } type ( // PropertyUpsertOne is the builder for "upsert"-ing // one Property node. PropertyUpsertOne struct { create *PropertyCreate } // PropertyUpsert is the "OnConflict" setter. PropertyUpsert struct { *sql.UpdateSet } ) // SetNodeID sets the "node_id" field. func (u *PropertyUpsert) SetNodeID(v xid.ID) *PropertyUpsert { u.Set(property.FieldNodeID, v) return u } // UpdateNodeID sets the "node_id" field to the value that was provided on create. func (u *PropertyUpsert) UpdateNodeID() *PropertyUpsert { u.SetExcluded(property.FieldNodeID) return u } // SetFieldID sets the "field_id" field. func (u *PropertyUpsert) SetFieldID(v xid.ID) *PropertyUpsert { u.Set(property.FieldFieldID, v) return u } // UpdateFieldID sets the "field_id" field to the value that was provided on create. func (u *PropertyUpsert) UpdateFieldID() *PropertyUpsert { u.SetExcluded(property.FieldFieldID) return u } // SetValue sets the "value" field. func (u *PropertyUpsert) SetValue(v string) *PropertyUpsert { u.Set(property.FieldValue, v) return u } // UpdateValue sets the "value" field to the value that was provided on create. func (u *PropertyUpsert) UpdateValue() *PropertyUpsert { u.SetExcluded(property.FieldValue) return u } // UpdateNewValues updates the mutable fields using the new values that were set on create except the ID field. // Using this option is equivalent to using: // // client.Property.Create(). // OnConflict( // sql.ResolveWithNewValues(), // sql.ResolveWith(func(u *sql.UpdateSet) { // u.SetIgnore(property.FieldID) // }), // ). // Exec(ctx) func (u *PropertyUpsertOne) UpdateNewValues() *PropertyUpsertOne { u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues()) u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) { if _, exists := u.create.mutation.ID(); exists { s.SetIgnore(property.FieldID) } if _, exists := u.create.mutation.CreatedAt(); exists { s.SetIgnore(property.FieldCreatedAt) } })) return u } // Ignore sets each column to itself in case of conflict. // Using this option is equivalent to using: // // client.Property.Create(). // OnConflict(sql.ResolveWithIgnore()). // Exec(ctx) func (u *PropertyUpsertOne) Ignore() *PropertyUpsertOne { u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore()) return u } // DoNothing configures the conflict_action to `DO NOTHING`. // Supported only by SQLite and PostgreSQL. func (u *PropertyUpsertOne) DoNothing() *PropertyUpsertOne { u.create.conflict = append(u.create.conflict, sql.DoNothing()) return u } // Update allows overriding fields `UPDATE` values. See the PropertyCreate.OnConflict // documentation for more info. func (u *PropertyUpsertOne) Update(set func(*PropertyUpsert)) *PropertyUpsertOne { u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) { set(&PropertyUpsert{UpdateSet: update}) })) return u } // SetNodeID sets the "node_id" field. func (u *PropertyUpsertOne) SetNodeID(v xid.ID) *PropertyUpsertOne { return u.Update(func(s *PropertyUpsert) { s.SetNodeID(v) }) } // UpdateNodeID sets the "node_id" field to the value that was provided on create. func (u *PropertyUpsertOne) UpdateNodeID() *PropertyUpsertOne { return u.Update(func(s *PropertyUpsert) { s.UpdateNodeID() }) } // SetFieldID sets the "field_id" field. func (u *PropertyUpsertOne) SetFieldID(v xid.ID) *PropertyUpsertOne { return u.Update(func(s *PropertyUpsert) { s.SetFieldID(v) }) } // UpdateFieldID sets the "field_id" field to the value that was provided on create. func (u *PropertyUpsertOne) UpdateFieldID() *PropertyUpsertOne { return u.Update(func(s *PropertyUpsert) { s.UpdateFieldID() }) } // SetValue sets the "value" field. func (u *PropertyUpsertOne) SetValue(v string) *PropertyUpsertOne { return u.Update(func(s *PropertyUpsert) { s.SetValue(v) }) } // UpdateValue sets the "value" field to the value that was provided on create. func (u *PropertyUpsertOne) UpdateValue() *PropertyUpsertOne { return u.Update(func(s *PropertyUpsert) { s.UpdateValue() }) } // Exec executes the query. func (u *PropertyUpsertOne) Exec(ctx context.Context) error { if len(u.create.conflict) == 0 { return errors.New("ent: missing options for PropertyCreate.OnConflict") } return u.create.Exec(ctx) } // ExecX is like Exec, but panics if an error occurs. func (u *PropertyUpsertOne) ExecX(ctx context.Context) { if err := u.create.Exec(ctx); err != nil { panic(err) } } // Exec executes the UPSERT query and returns the inserted/updated ID. func (u *PropertyUpsertOne) ID(ctx context.Context) (id xid.ID, err error) { if u.create.driver.Dialect() == dialect.MySQL { // In case of "ON CONFLICT", there is no way to get back non-numeric ID // fields from the database since MySQL does not support the RETURNING clause. return id, errors.New("ent: PropertyUpsertOne.ID is not supported by MySQL driver. Use PropertyUpsertOne.Exec instead") } node, err := u.create.Save(ctx) if err != nil { return id, err } return node.ID, nil } // IDX is like ID, but panics if an error occurs. func (u *PropertyUpsertOne) IDX(ctx context.Context) xid.ID { id, err := u.ID(ctx) if err != nil { panic(err) } return id } // PropertyCreateBulk is the builder for creating many Property entities in bulk. type PropertyCreateBulk struct { config err error builders []*PropertyCreate conflict []sql.ConflictOption } // Save creates the Property entities in the database. func (_c *PropertyCreateBulk) Save(ctx context.Context) ([]*Property, error) { if _c.err != nil { return nil, _c.err } specs := make([]*sqlgraph.CreateSpec, len(_c.builders)) nodes := make([]*Property, len(_c.builders)) mutators := make([]Mutator, len(_c.builders)) for i := range _c.builders { func(i int, root context.Context) { builder := _c.builders[i] builder.defaults() var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) { mutation, ok := m.(*PropertyMutation) if !ok { return nil, fmt.Errorf("unexpected mutation type %T", m) } if err := builder.check(); err != nil { return nil, err } builder.mutation = mutation var err error nodes[i], specs[i] = builder.createSpec() if i < len(mutators)-1 { _, err = mutators[i+1].Mutate(root, _c.builders[i+1].mutation) } else { spec := &sqlgraph.BatchCreateSpec{Nodes: specs} spec.OnConflict = _c.conflict // Invoke the actual operation on the latest mutation in the chain. if err = sqlgraph.BatchCreate(ctx, _c.driver, spec); err != nil { if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } } } if err != nil { return nil, err } mutation.id = &nodes[i].ID mutation.done = true return nodes[i], nil }) for i := len(builder.hooks) - 1; i >= 0; i-- { mut = builder.hooks[i](mut) } mutators[i] = mut }(i, ctx) } if len(mutators) > 0 { if _, err := mutators[0].Mutate(ctx, _c.builders[0].mutation); err != nil { return nil, err } } return nodes, nil } // SaveX is like Save, but panics if an error occurs. func (_c *PropertyCreateBulk) SaveX(ctx context.Context) []*Property { v, err := _c.Save(ctx) if err != nil { panic(err) } return v } // Exec executes the query. func (_c *PropertyCreateBulk) Exec(ctx context.Context) error { _, err := _c.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (_c *PropertyCreateBulk) ExecX(ctx context.Context) { if err := _c.Exec(ctx); err != nil { panic(err) } } // OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause // of the `INSERT` statement. For example: // // client.Property.CreateBulk(builders...). // OnConflict( // // Update the row with the new values // // the was proposed for insertion. // sql.ResolveWithNewValues(), // ). // // Override some of the fields with custom // // update values. // Update(func(u *ent.PropertyUpsert) { // SetCreatedAt(v+v). // }). // Exec(ctx) func (_c *PropertyCreateBulk) OnConflict(opts ...sql.ConflictOption) *PropertyUpsertBulk { _c.conflict = opts return &PropertyUpsertBulk{ create: _c, } } // OnConflictColumns calls `OnConflict` and configures the columns // as conflict target. Using this option is equivalent to using: // // client.Property.Create(). // OnConflict(sql.ConflictColumns(columns...)). // Exec(ctx) func (_c *PropertyCreateBulk) OnConflictColumns(columns ...string) *PropertyUpsertBulk { _c.conflict = append(_c.conflict, sql.ConflictColumns(columns...)) return &PropertyUpsertBulk{ create: _c, } } // PropertyUpsertBulk is the builder for "upsert"-ing // a bulk of Property nodes. type PropertyUpsertBulk struct { create *PropertyCreateBulk } // UpdateNewValues updates the mutable fields using the new values that // were set on create. Using this option is equivalent to using: // // client.Property.Create(). // OnConflict( // sql.ResolveWithNewValues(), // sql.ResolveWith(func(u *sql.UpdateSet) { // u.SetIgnore(property.FieldID) // }), // ). // Exec(ctx) func (u *PropertyUpsertBulk) UpdateNewValues() *PropertyUpsertBulk { u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues()) u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) { for _, b := range u.create.builders { if _, exists := b.mutation.ID(); exists { s.SetIgnore(property.FieldID) } if _, exists := b.mutation.CreatedAt(); exists { s.SetIgnore(property.FieldCreatedAt) } } })) return u } // Ignore sets each column to itself in case of conflict. // Using this option is equivalent to using: // // client.Property.Create(). // OnConflict(sql.ResolveWithIgnore()). // Exec(ctx) func (u *PropertyUpsertBulk) Ignore() *PropertyUpsertBulk { u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore()) return u } // DoNothing configures the conflict_action to `DO NOTHING`. // Supported only by SQLite and PostgreSQL. func (u *PropertyUpsertBulk) DoNothing() *PropertyUpsertBulk { u.create.conflict = append(u.create.conflict, sql.DoNothing()) return u } // Update allows overriding fields `UPDATE` values. See the PropertyCreateBulk.OnConflict // documentation for more info. func (u *PropertyUpsertBulk) Update(set func(*PropertyUpsert)) *PropertyUpsertBulk { u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) { set(&PropertyUpsert{UpdateSet: update}) })) return u } // SetNodeID sets the "node_id" field. func (u *PropertyUpsertBulk) SetNodeID(v xid.ID) *PropertyUpsertBulk { return u.Update(func(s *PropertyUpsert) { s.SetNodeID(v) }) } // UpdateNodeID sets the "node_id" field to the value that was provided on create. func (u *PropertyUpsertBulk) UpdateNodeID() *PropertyUpsertBulk { return u.Update(func(s *PropertyUpsert) { s.UpdateNodeID() }) } // SetFieldID sets the "field_id" field. func (u *PropertyUpsertBulk) SetFieldID(v xid.ID) *PropertyUpsertBulk { return u.Update(func(s *PropertyUpsert) { s.SetFieldID(v) }) } // UpdateFieldID sets the "field_id" field to the value that was provided on create. func (u *PropertyUpsertBulk) UpdateFieldID() *PropertyUpsertBulk { return u.Update(func(s *PropertyUpsert) { s.UpdateFieldID() }) } // SetValue sets the "value" field. func (u *PropertyUpsertBulk) SetValue(v string) *PropertyUpsertBulk { return u.Update(func(s *PropertyUpsert) { s.SetValue(v) }) } // UpdateValue sets the "value" field to the value that was provided on create. func (u *PropertyUpsertBulk) UpdateValue() *PropertyUpsertBulk { return u.Update(func(s *PropertyUpsert) { s.UpdateValue() }) } // Exec executes the query. func (u *PropertyUpsertBulk) Exec(ctx context.Context) error { if u.create.err != nil { return u.create.err } for i, b := range u.create.builders { if len(b.conflict) != 0 { return fmt.Errorf("ent: OnConflict was set for builder %d. Set it on the PropertyCreateBulk instead", i) } } if len(u.create.conflict) == 0 { return errors.New("ent: missing options for PropertyCreateBulk.OnConflict") } return u.create.Exec(ctx) } // ExecX is like Exec, but panics if an error occurs. func (u *PropertyUpsertBulk) ExecX(ctx context.Context) { if err := u.create.Exec(ctx); err != nil { panic(err) } }

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