collectionnode_delete.go•2.36 kB
// Code generated by ent, DO NOT EDIT.
package ent
import (
"context"
"entgo.io/ent/dialect/sql"
"entgo.io/ent/dialect/sql/sqlgraph"
"github.com/Southclaws/storyden/internal/ent/collectionnode"
"github.com/Southclaws/storyden/internal/ent/predicate"
)
// CollectionNodeDelete is the builder for deleting a CollectionNode entity.
type CollectionNodeDelete struct {
config
hooks []Hook
mutation *CollectionNodeMutation
}
// Where appends a list predicates to the CollectionNodeDelete builder.
func (_d *CollectionNodeDelete) Where(ps ...predicate.CollectionNode) *CollectionNodeDelete {
_d.mutation.Where(ps...)
return _d
}
// Exec executes the deletion query and returns how many vertices were deleted.
func (_d *CollectionNodeDelete) Exec(ctx context.Context) (int, error) {
return withHooks(ctx, _d.sqlExec, _d.mutation, _d.hooks)
}
// ExecX is like Exec, but panics if an error occurs.
func (_d *CollectionNodeDelete) ExecX(ctx context.Context) int {
n, err := _d.Exec(ctx)
if err != nil {
panic(err)
}
return n
}
func (_d *CollectionNodeDelete) sqlExec(ctx context.Context) (int, error) {
_spec := sqlgraph.NewDeleteSpec(collectionnode.Table, nil)
if ps := _d.mutation.predicates; len(ps) > 0 {
_spec.Predicate = func(selector *sql.Selector) {
for i := range ps {
ps[i](selector)
}
}
}
affected, err := sqlgraph.DeleteNodes(ctx, _d.driver, _spec)
if err != nil && sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
_d.mutation.done = true
return affected, err
}
// CollectionNodeDeleteOne is the builder for deleting a single CollectionNode entity.
type CollectionNodeDeleteOne struct {
_d *CollectionNodeDelete
}
// Where appends a list predicates to the CollectionNodeDelete builder.
func (_d *CollectionNodeDeleteOne) Where(ps ...predicate.CollectionNode) *CollectionNodeDeleteOne {
_d._d.mutation.Where(ps...)
return _d
}
// Exec executes the deletion query.
func (_d *CollectionNodeDeleteOne) Exec(ctx context.Context) error {
n, err := _d._d.Exec(ctx)
switch {
case err != nil:
return err
case n == 0:
return &NotFoundError{collectionnode.Label}
default:
return nil
}
}
// ExecX is like Exec, but panics if an error occurs.
func (_d *CollectionNodeDeleteOne) ExecX(ctx context.Context) {
if err := _d.Exec(ctx); err != nil {
panic(err)
}
}