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LogEntry.cs1.86 kB
/* ┌──────────────────────────────────────────────────────────────────┐ │ Author: Ivan Murzak (https://github.com/IvanMurzak) │ │ Repository: GitHub (https://github.com/IvanMurzak/Unity-MCP) │ │ Copyright (c) 2025 Ivan Murzak │ │ Licensed under the Apache License, Version 2.0. │ │ See the LICENSE file in the project root for more information. │ └──────────────────────────────────────────────────────────────────┘ */ #nullable enable using System; using UnityEngine; namespace com.IvanMurzak.Unity.MCP { [Serializable] public class LogEntry { public string message; public string stackTrace; public LogType logType; public DateTime timestamp; public string logTypeString; public LogEntry(string message, string stackTrace, LogType logType) { this.message = message; this.stackTrace = stackTrace; this.logType = logType; this.timestamp = DateTime.Now; this.logTypeString = logType.ToString(); } public override string ToString() => ToString(includeStackTrace: false); public string ToString(bool includeStackTrace) { if (includeStackTrace && !string.IsNullOrEmpty(stackTrace)) return $"{timestamp:yyyy-MM-dd HH:mm:ss.fff} [{logTypeString}] {message}\nStack Trace:\n{stackTrace}"; else return $"{timestamp:yyyy-MM-dd HH:mm:ss.fff} [{logTypeString}] {message}"; } } }

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