manage_asset.py•5.51 kB
"""
Defines the manage_asset tool for interacting with Unity assets.
"""
import ast
import asyncio
import json
from typing import Annotated, Any, Literal
from fastmcp import Context
from services.registry import mcp_for_unity_tool
from services.tools import get_unity_instance_from_context
from transport.unity_transport import send_with_unity_instance
from transport.legacy.unity_connection import async_send_command_with_retry
@mcp_for_unity_tool(
description="Performs asset operations (import, create, modify, delete, etc.) in Unity."
)
async def manage_asset(
ctx: Context,
action: Annotated[Literal["import", "create", "modify", "delete", "duplicate", "move", "rename", "search", "get_info", "create_folder", "get_components"], "Perform CRUD operations on assets."],
path: Annotated[str, "Asset path (e.g., 'Materials/MyMaterial.mat') or search scope."],
asset_type: Annotated[str,
"Asset type (e.g., 'Material', 'Folder') - required for 'create'."] | None = None,
properties: Annotated[dict[str, Any] | str,
"Dictionary (or JSON string) of properties for 'create'/'modify'."] | None = None,
destination: Annotated[str,
"Target path for 'duplicate'/'move'."] | None = None,
generate_preview: Annotated[bool,
"Generate a preview/thumbnail for the asset when supported."] = False,
search_pattern: Annotated[str,
"Search pattern (e.g., '*.prefab')."] | None = None,
filter_type: Annotated[str, "Filter type for search"] | None = None,
filter_date_after: Annotated[str,
"Date after which to filter"] | None = None,
page_size: Annotated[int | float | str,
"Page size for pagination"] | None = None,
page_number: Annotated[int | float | str,
"Page number for pagination"] | None = None,
) -> dict[str, Any]:
unity_instance = get_unity_instance_from_context(ctx)
def _parse_properties_string(raw: str) -> tuple[dict[str, Any] | None, str | None]:
try:
parsed = json.loads(raw)
if not isinstance(parsed, dict):
return None, f"manage_asset: properties JSON must decode to a dictionary; received {type(parsed)}"
return parsed, "JSON"
except json.JSONDecodeError as json_err:
try:
parsed = ast.literal_eval(raw)
if not isinstance(parsed, dict):
return None, f"manage_asset: properties string must evaluate to a dictionary; received {type(parsed)}"
return parsed, "Python literal"
except (ValueError, SyntaxError) as literal_err:
return None, f"manage_asset: failed to parse properties string. JSON error: {json_err}; literal_eval error: {literal_err}"
async def _normalize_properties(raw: dict[str, Any] | str | None) -> tuple[dict[str, Any] | None, str | None]:
if raw is None:
return {}, None
if isinstance(raw, dict):
await ctx.info(f"manage_asset: received properties as dict with keys: {list(raw.keys())}")
return raw, None
if isinstance(raw, str):
await ctx.info(f"manage_asset: received properties as string (first 100 chars): {raw[:100]}")
parsed, source = _parse_properties_string(raw)
if parsed is None:
return None, source
await ctx.info(f"manage_asset: coerced properties from {source} string to dict")
return parsed, None
return None, f"manage_asset: properties must be a dict or JSON string; received {type(raw)}"
properties, parse_error = await _normalize_properties(properties)
if parse_error:
await ctx.warn(parse_error)
return {"success": False, "message": parse_error}
# Coerce numeric inputs defensively
def _coerce_int(value, default=None):
if value is None:
return default
try:
if isinstance(value, bool):
return default
if isinstance(value, int):
return int(value)
s = str(value).strip()
if s.lower() in ("", "none", "null"):
return default
return int(float(s))
except Exception:
return default
page_size = _coerce_int(page_size)
page_number = _coerce_int(page_number)
# Prepare parameters for the C# handler
params_dict = {
"action": action.lower(),
"path": path,
"assetType": asset_type,
"properties": properties,
"destination": destination,
"generatePreview": generate_preview,
"searchPattern": search_pattern,
"filterType": filter_type,
"filterDateAfter": filter_date_after,
"pageSize": page_size,
"pageNumber": page_number
}
# Remove None values to avoid sending unnecessary nulls
params_dict = {k: v for k, v in params_dict.items() if v is not None}
# Get the current asyncio event loop
loop = asyncio.get_running_loop()
# Use centralized async retry helper with instance routing
result = await send_with_unity_instance(async_send_command_with_retry, unity_instance, "manage_asset", params_dict, loop=loop)
# Return the result obtained from Unity
return result if isinstance(result, dict) else {"success": False, "message": str(result)}