execute_menu_item.py•1.18 kB
"""
Defines the execute_menu_item tool for executing and reading Unity Editor menu items.
"""
from typing import Annotated, Any
from fastmcp import Context
from models import MCPResponse
from services.registry import mcp_for_unity_tool
from services.tools import get_unity_instance_from_context
from transport.unity_transport import send_with_unity_instance
from transport.legacy.unity_connection import async_send_command_with_retry
@mcp_for_unity_tool(
description="Execute a Unity menu item by path."
)
async def execute_menu_item(
ctx: Context,
menu_path: Annotated[str,
"Menu path for 'execute' or 'exists' (e.g., 'File/Save Project')"] | None = None,
) -> MCPResponse:
# Get active instance from session state
# Removed session_state import
unity_instance = get_unity_instance_from_context(ctx)
params_dict: dict[str, Any] = {"menuPath": menu_path}
params_dict = {k: v for k, v in params_dict.items() if v is not None}
result = await send_with_unity_instance(async_send_command_with_retry, unity_instance, "execute_menu_item", params_dict)
return MCPResponse(**result) if isinstance(result, dict) else result