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read_console.py4.45 kB
""" Defines the read_console tool for accessing Unity Editor console messages. """ from typing import Annotated, Any, Literal from fastmcp import Context from services.registry import mcp_for_unity_tool from services.tools import get_unity_instance_from_context from transport.unity_transport import send_with_unity_instance from transport.legacy.unity_connection import async_send_command_with_retry @mcp_for_unity_tool( description="Gets messages from or clears the Unity Editor console. Note: For maximum client compatibility, pass count as a quoted string (e.g., '5')." ) async def read_console( ctx: Context, action: Annotated[Literal['get', 'clear'], "Get or clear the Unity Editor console."] | None = None, types: Annotated[list[Literal['error', 'warning', 'log', 'all']], "Message types to get"] | None = None, count: Annotated[int | str, "Max messages to return (accepts int or string, e.g., 5 or '5')"] | None = None, filter_text: Annotated[str, "Text filter for messages"] | None = None, since_timestamp: Annotated[str, "Get messages after this timestamp (ISO 8601)"] | None = None, format: Annotated[Literal['plain', 'detailed', 'json'], "Output format"] | None = None, include_stacktrace: Annotated[bool | str, "Include stack traces in output (accepts true/false or 'true'/'false')"] | None = None, ) -> dict[str, Any]: # Get active instance from session state # Removed session_state import unity_instance = get_unity_instance_from_context(ctx) # Set defaults if values are None action = action if action is not None else 'get' types = types if types is not None else ['error', 'warning', 'log'] format = format if format is not None else 'detailed' # Coerce booleans defensively (strings like 'true'/'false') def _coerce_bool(value, default=None): if value is None: return default if isinstance(value, bool): return value if isinstance(value, str): v = value.strip().lower() if v in ("true", "1", "yes", "on"): return True if v in ("false", "0", "no", "off"): return False return bool(value) include_stacktrace = _coerce_bool(include_stacktrace, True) # Normalize action if it's a string if isinstance(action, str): action = action.lower() # Coerce count defensively (string/float -> int) def _coerce_int(value, default=None): if value is None: return default try: if isinstance(value, bool): return default if isinstance(value, int): return int(value) s = str(value).strip() if s.lower() in ("", "none", "null"): return default return int(float(s)) except Exception: return default count = _coerce_int(count) # Prepare parameters for the C# handler params_dict = { "action": action, "types": types, "count": count, "filterText": filter_text, "sinceTimestamp": since_timestamp, "format": format.lower() if isinstance(format, str) else format, "includeStacktrace": include_stacktrace } # Remove None values unless it's 'count' (as None might mean 'all') params_dict = {k: v for k, v in params_dict.items() if v is not None or k == 'count'} # Add count back if it was None, explicitly sending null might be important for C# logic if 'count' not in params_dict: params_dict['count'] = None # Use centralized retry helper with instance routing resp = await send_with_unity_instance(async_send_command_with_retry, unity_instance, "read_console", params_dict) if isinstance(resp, dict) and resp.get("success") and not include_stacktrace: # Strip stacktrace fields from returned lines if present try: lines = resp.get("data", {}).get("lines", []) for line in lines: if isinstance(line, dict) and "stacktrace" in line: line.pop("stacktrace", None) except Exception: pass return resp if isinstance(resp, dict) else {"success": False, "message": str(resp)}

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