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675,018 tools. Updated 2026-10-19 02:23

"A server for finding information about Unity (game engine)" matching MCP tools:

  • List the Edgegap agent skills: tested, step-by-step workflows for getting a multiplayer game online on Edgegap, with templates (Dockerfiles, matchmaker configs, Unity C# and Unreal C++ drop-ins) and known pitfalls.
    Apache 2.0
  • Search the StackFiesta catalog for AI tools used in game development. Filter results by game engine, pricing, type, or category.
    MIT
  • Retrieve detailed information for a specific smart contract security finding using its ID or slug. Access full details on impact, tags, and related data.
    MIT
  • Retrieve detailed information about a specific video game from IGDB, including ratings, platforms, genres, release dates, and company involvement.
    MIT
  • Retrieve starting lineup details for any MLB game using its unique game ID to access player positions and batting orders.
    MIT
  • Retrieve comprehensive Steam game information including descriptions, pricing, and system requirements using the game's application ID.
    MIT

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  • Sports Game Odds MCP — wraps the Sports Game Odds API (sportsgameodds.com)

  • Check if a game session is running and retrieve the live GameInstance class, name, and engine world contexts (Editor/PIE/Game).
    MIT
  • Retrieve all currently opened scenes in the Unity Editor. Use this to identify active scenes before accessing detailed data with scene-get-data.
    Apache 2.0
  • Search saved knowledge to find specific information about files, fields, or concepts using a case-insensitive query.
    Apache 2.0
  • Initializes a Cheat Engine Mono data collector to prepare for analyzing Unity or Mono game objects. Call after attaching to the process and before enumerating classes.
    MIT
  • Detect a game project's engine, version, and render pipeline to prevent asset pipeline mismatches before importing.
    MIT
  • Find owned assets across Unity, Fab, Quixel Megascans, Gumroad, and Cosmos using hybrid keyword, semantic, and visual search. Filter by engine, source, pipeline, or local files.
    MIT
  • Generate Steamworks SDK code for Unity, Godot, Unreal, or C++ from steamworks.yaml, covering init, achievements, stats, leaderboards, and Cloud without editing game files.
    MIT
  • Retrieve detailed information about the current Unreal Engine map, including actor counts, lighting data, and level structure for development analysis.
    MIT
  • Get Unreal Engine world information such as streaming levels, world settings, and game mode, enabling AI agents to perceive and operate within the scene.
    MIT
  • Search the web to find information about SA-MP versions, plugins, and game mechanics. Specify a query and optional domain to get targeted answers for server development questions.
    MIT
  • Wait for the Unity game and Inspector TCP server to become responsive, polling until a ping succeeds or the timeout is reached.
    GPL 3.0
  • Retrieve world details from Minecraft server level.dat files, including seed, spawn coordinates, game type, and version information for server administration.
    MIT