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mono_init

Initializes a Cheat Engine Mono data collector to prepare for analyzing Unity or Mono game objects. Call after attaching to the process and before enumerating classes.

Instructions

Initialise Cheat Engine's Mono data collector (for Unity/Mono games). Call once after attaching, before mono_classes.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault

No arguments

Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries the full burden. It explains what it does but does not disclose potential side effects (e.g., idempotency, what happens if called multiple times, or if not attached first). The description is adequate but could be more explicit about safety.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Two sentences with no wasted words. Purpose, context, and usage guidance are front-loaded and clear.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the tool's simplicity (no params, no output schema), the description covers the essentials: initialization, target game type, and usage order with sibling. It could mention warnings about prerequisites, but it's complete enough for typical use.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The tool has zero parameters and schema coverage is 100%. The description does not need to add parameter info, and the baseline for no params is 4. No additional value is required.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states it initializes Cheat Engine's Mono data collector for Unity/Mono games, with a specific verb and resource. It also distinguishes its purpose from sibling 'mono_classes' by indicating order of use.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines5/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Explicitly says 'Call once after attaching, before mono_classes', providing clear when-to-use and ordering relative to a sibling tool, which is excellent guidance.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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