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    Enables Claude to control a running Unreal Engine editor via Epic's Python Remote Execution protocol, supporting asset import, actor manipulation, viewport screenshots, and arbitrary Python execution.
    11
    MIT
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    Provides build diagnostics and editor log tools for Unreal Engine AI development, enabling Live Coding builds, parsing compile errors, searching/filtering logs, and crash context.
    11
    MIT
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    An MCP server that gives AI agents broad control over Unreal Engine 5.7, enabling actor/asset/level management, Blueprint and material creation, screenshots, automation, and arbitrary editor Python execution.
    35
    MIT
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    Enables AI agents to inspect, search, and edit Unreal Engine animation data including sequences, montages, blend spaces, animation blueprints, skeletons, and skeletal meshes via 62 tools over MCP.
    61
    MIT
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    A server that enables control of Unreal Engine 5.5+ using natural language commands, allowing users to create Blueprints, manipulate actors, work with nodes, manage project settings, and create UMG widgets through the Model Context Protocol.
    6
    MIT
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    Enables AI agents to control and query Unreal Engine 4.27.2 editor through MCP, supporting asset creation, level editing, and project inspection via Python remote execution.
    127 npm
    30
    MIT
  • A
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    Indexes Unreal Engine source code into a local database, providing AI coding assistants with deep structural queries like class hierarchies, call graphs, and full-text search across all engine source files.
    MIT
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    Enables a local LLM to direct Unreal Engine 5 scenes through verified task-level macros and bounded workflows, applying character animations, measuring poses and foot placement, and capturing evidence while restoring state on failure. It also supports plain-language orders for character actions, crowds, and reference-video generation without requiring a small model to compose hundreds of atomic engine tools.
    1
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  • F
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    MCP server that connects Claude to Unreal Engine 5.8 via the official Remote Control API, enabling asset manipulation, actor control, level operations, and AI-powered 3D model generation (via Meshy) through natural language.
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    Custom MCP server that lets AI control Autodesk Maya 2022+ directly, using code execution and self-discovery rather than hundreds of predefined tools. Includes structured tools for Unreal Engine asset preparation, validation, and FBX export.
    16
    MIT
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    A comprehensive bridge connecting AI agents to Unreal Engine 5.7 through 39 MCP tools for scene manipulation, asset management, and blueprint control. It enables real-time perception and editor automation using the Remote Control API and file-based protocols.
    25
    3
    MIT
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    An MCP server that enables Claude to drive a running Unreal Engine 5 editor, managing communication between the editor plugin and the LLM client through stdio transport with session discovery, idempotent operations, and honest failure reporting.
    1
    MIT
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    Indexes Unreal Engine project C++ source, config files, dependencies, gameplay tags, replication, asset references, and log categories into a SQLite database and exposes tools for AI assistants to query structural and config info.
    17
    MIT
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    Enables Claude to control Unreal Engine 5 editor, spawn actors, build materials, author Blueprints, and more, with zero plugin installation.
    31
    651 PyPI
    MIT