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"Neo4j memory configuration and management" matching MCP servers:

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    MCP server for the mGBA Game Boy Advance emulator. Read and write GBA memory, inject button presses, take screenshots, save/load state, and step the emulator through a Lua bridge.
    Last updated
    18
    25
    1
    MIT
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    MCP server for RetroArch via its Network Control Interface. Drive any libretro core — read/write memory, save/load state, screenshot, pause/frame-advance/reset — across NES, SNES, Genesis, N64, GBA, PS1 and more.
    Last updated
    17
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    MIT
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    An MCP server for Dolphin (GameCube + Wii) — drives memory r/w, controller input (GameCube + Wii Remote), pause/resume/reset, savestates, and frame advance from MCP-compatible clients (Claude Desktop, Claude Code, etc.).
    Last updated
    20
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    MIT
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    MCP server for BizHawk, the multi-system emulator. Drive NES, SNES, GB/GBC/GBA, Genesis, N64, PSX, Saturn and more through one Lua bridge — memory r/w across named domains, joypad input, frame-advance, screenshot, save/load state.
    Last updated
    20
    10
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    MIT
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    MCP server for PCSX2 and other emulators that speak the PINE protocol. Read and write 8/16/32/64-bit emulator memory and control save states for PlayStation-family emulation.
    Last updated
    14
    8
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    MIT
  • A
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    An MCP server that exposes PPSSPP — the PlayStation Portable emulator — to any MCP-compatible client (Claude Desktop, Claude Code, etc.) via PPSSPP's built-in WebSocket debugger interface. Read and write PSP memory, drive games with button input, capture screenshots, set CPU breakpoints, inspect MIPS Allegrex registers — all through a clean tool interface. No bridge plugin needed; PPSSPP's debugg
    Last updated
    23
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    4
    MIT
  • A
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    Model Context Protocol server for RPG Maker MV project management. Provides 102 tools for actors, classes, skills, items, weapons, armors, enemies, states, troops, common events, maps, events, tilesets, animations, system settings, project management, AI vision analysis, offline ASCII map rendering, and knowledge-driven map generation
    Last updated
    13
    168
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    MIT
  • F
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    Enables Claude to interact with LifeUp Cloud API on your local network for task management, achievements, and user information. Supports 20 tools including creating, editing, and querying tasks, achievements, and shop items.
    Last updated
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    Enables AI assistants to interact with DCS World in real-time through chat by executing Lua scripts and providing tools for mission info, unit management, coordinate conversion, and more.
    Last updated
    10
    5
    MIT
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    An MCP server that lets LLM agents play full games of Civilization VI. It connects to a running game and provides tools for unit movement, city management, diplomacy, and more, all through the game's rule-enforcing APIs.
    Last updated
    76
    117
    MIT