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"Godot Game Engine Development Resources" matching MCP servers:

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    Provides AI assistants with full control over the Godot game engine through 157 operations including scene manipulation, runtime code execution, input simulation, and project management.
    19
    47
    MIT
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    Connects MCP clients directly to a live Godot editor, enabling AI assistants to build scenes, edit nodes, and control the editor through over 120 operations.
    45
    1,663
    MIT
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    An MCP server that gives AI assistants full control over the Godot game engine, enabling scene building, script writing, game running, and more through natural language.
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    2
    MIT
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    An MCP server that enables AI agents to interact with the Godot game engine by launching the editor, running projects, capturing debug output, and managing scenes and resources. It provides tools for project analysis, scene creation, and execution control to help agents understand and debug Godot projects in real-time.
    14
    MIT
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    Enables AI assistants to interact with the Godot game engine, including launching the editor, running projects, capturing debug output, and managing scenes.
    84
    1
    MIT
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    LLM routing proxy that cuts API costs 60-90% by auto-selecting the cheapest capable model across OpenAI, Anthropic, and Google. Provides stats, config, and model comparison tools via MCP.
    21
    1
    MIT
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    A safe, standards-compliant Model Context Protocol server for the Godot Engine editor. It lets an AI client read a Godot project, author scenes/nodes/scripts, run the game and read diagnostics.
    Apache 2.0
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    MCP server that demonstrates the Resources feature by exposing static and dynamic resources, including contact data and personalized greetings, through MCP.
    MIT
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    Godot 4 MCP server with: Test running (GUT/GdUnit4) with structured pass/fail results API docs search with 30+ Godot 3→4 migration mappings Script analysis detecting 10 common GDScript pitfalls Scene/resource file parsing with antipattern detection Viewport screenshot capture LSP diagnostics from Godot's language server TypeScript, cross-platform (macOS/Windows/Linux), published on npm
    8
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    8
    MIT
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    MCP server that connects AI coding assistants to a live Godot editor, enabling scene, node, script, resource, runtime, debugger, and test workflows through natural language.
    45
    MIT
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    An MCP server that lets AI coding agents work on Godot 4 projects, including reading and editing scenes, writing and validating GDScript, running the game, and capturing screenshots.
    25
    152
    MIT
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    An enhanced MCP server for interacting with the Godot game engine, enabling AI assistants to launch the editor, run projects, manage scenes and nodes, and handle scripts.
    16
    MIT
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    Enables AI agents to create, edit, and run Godot 4.5+ games by providing tools for project scaffolding, scene manipulation, and engine interaction. It supports full game development workflows including node editing, script attachment, and project execution with debugging capabilities.
    24
    5
    MIT
  • A
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    Enables AI assistants to interact with the Godot game engine by launching the editor, running projects, capturing debug output, managing scenes and nodes, and controlling project execution through a standardized interface.
    18
    126
    10
    MIT
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    Enables AI assistants to interact with the Godot game engine by launching the editor, running projects, capturing debug output, managing scenes and nodes, and controlling project execution through a standardized interface.
    14
    126
    1
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    A Model Context Protocol server that enables AI assistants to manage Godot projects, scenes, and editor operations through natural language commands.
    16
    126
    88
    MIT
  • A
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    A Model Context Protocol server that enables AI assistants to interact with the Godot game engine, allowing them to launch the editor, run projects, capture debug output, and control project execution.
    14
    126
    5,121
    MIT