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    Enables AI assistants to control and automate Unreal Engine through a native C++ Automation Bridge plugin. It supports a comprehensive range of tasks including asset management, actor manipulation, editor control, and blueprint graph editing.
    697 npm
    1
    MIT
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    Enables AI assistants to control Unreal Engine via Remote Control API for game development automation, including asset management, actor control, level editing, animation, physics, visual effects, and cinematics creation through natural language.
    1
    697 npm
    913
    MIT
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    Drive the Unreal Engine 5.7 editor from any MCP client over a local TCP socket - 105 editor-automation tools (72 native C++ handlers + 33 bridge-side): actors, levels, materials, Blueprints, sequencer, rendering, asset import, editor Python. Native C++ plugin + thin Python bridge, ~50ms round-trips. MIT.
    100
    9
    MIT
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    A server that enables control of Unreal Engine 5.5+ using natural language commands, allowing users to create Blueprints, manipulate actors, work with nodes, manage project settings, and create UMG widgets through the Model Context Protocol.
    6
    MIT
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    Unreal-Blender MCP is a unified server for controlling both Blender and Unreal Engine via AI agents using the MCP (Machine Control Protocol) approach.
    20
    MIT
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    Drives Unreal Engine 5 from any AI assistant by exposing the open editor as MCP tools over Unreal's built-in Remote Control API, so users can spawn, list, move, and delete actors, search assets, and read or write properties through natural language. No custom plugin or in-engine code is required, and it includes a raw function-call tool plus batch execution for arbitrary BlueprintCallable functions.
    MIT
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    Custom MCP server that lets AI control Autodesk Maya 2022+ directly, using code execution and self-discovery rather than hundreds of predefined tools. Includes structured tools for Unreal Engine asset preparation, validation, and FBX export.
    16
    MIT
  • A
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    A comprehensive bridge connecting AI agents to Unreal Engine 5.7 through 39 MCP tools for scene manipulation, asset management, and blueprint control. It enables real-time perception and editor automation using the Remote Control API and file-based protocols.
    25
    2
    MIT
  • A
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    Enables AI agents to fully control the Forge Engine (Godot fork) by manipulating scene trees, modifying node properties, and managing game scripts. It allows agents to perform development tasks such as running projects, capturing screenshots, and executing GDScript through a WebSocket connection.
    21
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    A Model Context Protocol (MCP) server that enables AI assistants to interact with Camunda Platform workflow engine. Provides 21 specialized tools for complete workflow automation and process management.
    21
    5
    MIT
  • A
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    Enables AI agents to search, read, organize, draft, send, and schedule email through a scoped token, with actions journaled and reversible. It also supports proposal queues, approval workflows, and undo operations for safe mailbox automation.
    2 npm
    4
    Apache 2.0
  • A
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    A local MCP server that uses Word COM automation to perform tasks python-docx cannot, such as computing field/TOC values, counting real pages, rendering high-fidelity PDFs, converting/repairing legacy formats, producing redline comparisons, and running native mail merge.
    MIT
  • A
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    Enables AI agents and users to process documents through natural language, supporting PDF operations like text extraction, redaction, splitting, form filling, annotations, and content search.
    45 npm
    62
    MIT
  • A
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    Enables AI assistants to interact with Unreal Editor 5 through the Python remote execution protocol. It allows for managing the editor lifecycle, configuring project settings, and executing Python scripts directly within the Unreal Engine environment.
    MIT
  • F
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    Enables automating a running Unreal Editor via the Remote Control HTTP API and searching/reading Unreal Engine source files on GitHub when access is configured.
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