Forge Engine MCP Server
Click on "Install Server".
Wait a few minutes for the server to deploy. Once ready, it will show a "Started" state.
In the chat, type
@followed by the MCP server name and your instructions, e.g., "@Forge Engine MCP ServerAdd a Sprite2D node to the scene and set its texture to icon.svg"
That's it! The server will respond to your query, and you can continue using it as needed.
Here is a step-by-step guide with screenshots.
🔥 Forge Engine — MCP Server
Let AI agents (Claude, Antigravity, Cursor, etc.) fully control the Godot game engine.
What is this?
This is a Model Context Protocol (MCP) server that connects to a running Forge Engine (Godot fork) instance over WebSocket. It exposes the Forge Protocol as MCP tools, enabling any MCP-compatible AI agent to:
🌲 Manipulate the scene tree — Add, remove, move, duplicate nodes
🔍 Inspect & modify properties — Get/set any node property, connect signals
📸 Capture viewport screenshots — AI can "see" your game
▶️ Run & debug your game — Start, stop, breakpoints, variable inspection
📝 Edit scripts — Read and write GDScript/C# source code
🎮 Simulate input — Click, keyboard, drag in the editor
📦 Manage assets — Import files, create resources
Quick Start
1. Install
npm install -g @forge-engine/mcp-server2. Configure your AI client
Add to your MCP config (e.g., Claude Desktop, Cursor, etc.):
{
"mcpServers": {
"forge-engine": {
"command": "forge-mcp",
"args": ["--port", "6550"]
}
}
}3. Open Forge Engine (Godot fork) with your project
The MCP server will automatically connect to the running editor.
Available Tools
Tool | Description |
| Get the full scene tree |
| Add a node to the scene |
| Remove a node from the scene |
| Get all properties of a node |
| Set a property on a node |
| Capture the viewport |
| Run the game |
| Stop the game |
| Get script source code |
| Update script source code |
| Run GDScript code in the editor |
| Get console output |
Protocol
This MCP server communicates with Forge Engine via the Forge Protocol — a WebSocket-based automation protocol inspired by Chrome DevTools Protocol. See the Forge Protocol Spec for details.
License
MIT — see LICENSE
Resources
Unclaimed servers have limited discoverability.
Looking for Admin?
If you are the server author, to access and configure the admin panel.
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