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mxn2020

Forge Engine MCP Server

by mxn2020

forge_add_node

Add a new node to the Godot scene tree by specifying parent path, node type, and name to extend game structure.

Instructions

Add a new node to the Godot scene tree. Specify the parent path, node type (e.g., CharacterBody3D, Sprite2D, Camera3D), and name.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
parentPathYesPath of the parent node, e.g., "/root/World" or "." for scene root
nodeTypeYesGodot node type, e.g., "CharacterBody3D", "Sprite2D", "Camera3D", "DirectionalLight3D"
nameYesName for the new node
propertiesNoOptional properties to set on the node after creation

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