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    Enables AI assistants to interact with the Godot game engine by launching the editor, running projects, capturing debug output, managing scenes and nodes, and controlling project execution through a standardized interface.
    18
    71 npm
    11
    MIT
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    Enables AI assistants to interact with the Godot game engine by launching the editor, running projects, capturing debug output, managing scenes and nodes, and controlling project execution through a standardized interface.
    14
    71 npm
    1
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    A Model Context Protocol server that enables AI assistants to interact with the Godot game engine, allowing them to launch the editor, run projects, capture debug output, and control project execution.
    14
    71 npm
    6,070
    MIT
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    A safe, standards-compliant Model Context Protocol server for the Godot Engine editor. It lets an AI client read a Godot project, author scenes/nodes/scripts, run the game and read diagnostics.
    Apache 2.0
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    Enables complete natural language control of Godot Engine 4.5+ with 76 tools for managing scripts, scenes, nodes, animations, physics, tilemaps, audio, shaders, navigation, particles, UI, lighting, assets, and exports. Integrates with Claude Desktop, VS Code, and Ollama for AI-assisted game development.
    71 npm
    2
    MIT
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    Provides a comprehensive integration between LLMs and the Godot Engine, enabling AI assistants to intelligently manipulate project files, scripts, and the live editor. It supports advanced workflows including version-aware documentation querying, automated E2E game testing, and real-time visual context capture.
    9 npm
    26
    MIT
  • F
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    Premium MCP server for Godot game engine with 84 tools across 14 categories. Scene editing, scripting, animation, tilemap, shader, input simulation, runtime debugging, profiling, theme/UI, batch operations, and export support.
    627
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    Connects Claude directly to Godot 4 projects to read and manipulate scenes, nodes, scripts, and assets within the editor. It enables real-time scene tree management, script editing, and resource configuration through a local Node.js bridge and GDScript plugin.
    16
    1,390 npm
    MIT
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    Enables an AI client to track a watch list of contacts and retrieve only what changed since the last run — departures, new employers, replacements, and new hires after a role closed — each row carrying match evidence, source dates, and ready-to-use outreach payloads. It runs the analysis on Apify using the caller's own provider keys, supports stored or caller-held state, and can push results to a signed webhook.
    1
    MIT
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    An MCP server that enables AI assistants to directly run, inspect, modify, and debug Godot game development projects through 110+ tools covering scenes, scripts, resources, runtime debugging, and asset management.
    33
    21 npm
    2
    MIT
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    Enables AI agents to fully control the Forge Engine (Godot fork) by manipulating scene trees, modifying node properties, and managing game scripts. It allows agents to perform development tasks such as running projects, capturing screenshots, and executing GDScript through a WebSocket connection.
    21
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    An MCP server that gives AI assistants direct control over Godot 4 game development projects. It enables launching the editor, running projects, creating and editing scenes, writing GDScript, and inspecting assets through natural language commands.
    44
    14 npm
    4
    MIT
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    A Model Context Protocol (MCP) server that enables AI assistants to interact with Camunda Platform workflow engine. Provides 21 specialized tools for complete workflow automation and process management.
    21
    5
    MIT
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    Enables AI assistants to control Unreal Engine via Remote Control API for game development automation, including asset management, actor control, level editing, animation, physics, visual effects, and cinematics creation through natural language.
    1
    470 npm
    959
    MIT