Godot MCP Server
Enables control and interaction with the Godot Engine editor, allowing for the programmatic generation of dynamic scenes and automation of editor tasks.
Click on "Deploy Server".
Wait a few minutes for the server to deploy. Once ready, it will show a "Started" state.
In the chat, type
@followed by the MCP server name and your instructions, e.g., "@Godot MCP Servergenerate a 3D medieval sword using Meshy and import it into my current scene"
That's it! The server will respond to your query, and you can continue using it as needed.
Here is a step-by-step guide with screenshots.
Godot MCP Server
A Model Context Protocol (MCP) server that enables Claude Desktop to control and interact with the Godot Engine editor.
DEMO VIDEO
https://github.com/user-attachments/assets/07424399-31b5-47ee-a20d-808b2e789731
NEW UPDATE!!!! ADDED MESHY API INTEGRATION
GENERATE DYNAMIC SCENES BY CALLING THE MESHY API, DIRECTLY IMPORTED INTO GODOT
Setup Instructions
Prerequisites
Godot Engine (4.x or later)
Python 3.8+
Claude Desktop app
Meshy API account (optional, for AI-generated meshes)
STEP 0: Clone the repo and navigate to the directory
git clone https://github.com/Dokujaa/Godot-MCP.git
Step 1: Install Godot Plugin
Copy the
addons/godot_mcp/folder to your Godot project'saddons/directoryOpen your Godot project
Go to
Project → Project Settings → PluginsEnable the "Godot MCP" plugin
You should see an "MCP" panel appear at the bottom of the editor
The plugin automatically starts listening on a port
Step 2: Set up Python Environment
Navigate to the
python/directory:cd pythonCreate and activate a virtual environment:
python3 -m venv venv source venv/bin/activate # On Windows: venv\Scripts\activateInstall dependencies:
pip install -r ../requirements.txt
Step 3: Configure Claude Desktop
Locate your Claude Desktop configuration file:
macOS:
~/Library/Application Support/Claude/claude_desktop_config.jsonWindows:
%APPDATA%\Claude\claude_desktop_config.json
Add the Godot MCP server configuration:
{ "mcpServers": { "godot": { "command": "/path/to/your/godot-mcp/python/venv/bin/python", "args": ["/path/to/your/godot-mcp/python/server.py"], "env": {} } } }Replace
/path/to/your/godot-mcp/python/server.pywith the actual path to your server.py file.Restart Claude Desktop and happy prompting!
OPTIONAL: Set up Meshy API
Sign up for a Meshy API account at https://www.meshy.ai/
Get your API key from the dashboard (format:
msy-<random-string>)Set up your API key using one of these methods:
Option A: Using .env file (Recommended)
# Copy the example file cp python/.env.example python/.env # Edit the .env file and add your API key nano python/.env # or use your preferred editorThen add your key to the
.envfile:MESHY_API_KEY=your_actual_api_key_here
This server cannot be deployed
Maintenance
Related MCP Connectors
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Cloud Blender for AI agents: build, inspect, render and animate 3D scenes over remote MCP. Keep editable .blend projects and export GLB or STL. Make your first 3D asset free—30 compute minutes per UTC month, no credit card. First 100 eligible Free account owners to use all 30 minutes in one UTC month by December 31, 2026 UTC receive one calendar month of beta free: 4 compute hours per UTC month, 2 concurrent workers per deployment, 2 deployments, 2048×2048 renders at up to 256 samples, and 10 GiB storage. Existing usage counts toward the 4-hour allowance. Limited to 100 rewards; expires January 1, 2027 00:00 UTC. Free resumes afterward without an automatic charge. Examples, eligibility and terms: https://sceneplane.online/launch?utm_source=glama&utm_medium=directory&utm_campaign=first100
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Connect Claude to your Platform7n workspaces — chat, links, and tasks. One-click OAuth.
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