Best Godot Engine MCP Servers
Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel.
Why this server?
Allows AI assistants to launch the Godot editor, run projects, capture debug output, control project execution, analyze project structure, manage scenes and nodes, work with sprites and textures, export 3D scenes as MeshLibrary resources, and handle UID management for Godot 4.4+.
AlicenseBqualityFmaintenanceA Model Context Protocol server that enables AI assistants to interact with the Godot game engine, allowing them to launch the editor, run projects, capture debug output, and control project execution.14159 npm5,787MITWhy this server?
Provides tools for launching the Godot editor, running projects, capturing debug output, controlling execution, and managing scenes, scripts, resources, and project settings. Enables AI agents to inspect, edit, validate, and test Godot projects headlessly.
AlicenseAqualityDmaintenanceEnables AI agents to launch, edit, debug, and test Godot game projects with comprehensive scene and script manipulation tools.501MITWhy this server?
Provides automation for the Godot Engine editor, enabling AI agents to author scenes, edit nodes, manage tilemaps, materials, resources, animations, and run GDScript directly within the editor and running game.
AlicenseBqualityBmaintenanceEnables AI assistants to automate the Godot Engine editor, including scene authoring, node transforms, tilemap editing, animation, shaders, and live GDScript execution via MCP.10021MITWhy this server?
Provides tools for launching the Godot editor, running projects, capturing debug output, managing scenes and nodes, and analyzing project structure.
AlicenseBqualityCmaintenanceEnables AI assistants to interact with the Godot game engine, including launching the editor, running projects, capturing debug output, and managing scenes.841MITWhy this server?
Enables AI assistants to launch the Godot editor, run projects in debug mode, capture console output, control project execution, manage scenes and nodes, load sprites and textures, export 3D scenes as MeshLibrary resources, and manage UID references in Godot projects.
AlicenseAqualityFmaintenanceEnables AI assistants to interact with the Godot game engine by launching the editor, running projects, capturing debug output, managing scenes and nodes, and controlling project execution through a standardized interface.18159 npm11MITWhy this server?
Provides tools for interacting with the Godot game engine, including launching the editor, running and stopping projects, capturing debug output, retrieving Godot version, listing projects, analyzing project structure, managing scenes and nodes, loading sprites, exporting mesh libraries, and managing UIDs.
Why this server?
Provides AI assistants with full control over the Godot game engine, enabling natural language commands to build scenes, write scripts, run games, send input, capture screenshots, and query game state.
AlicenseAqualityCmaintenanceAn MCP server that gives AI assistants full control over the Godot game engine, enabling scene building, script writing, game running, and more through natural language.75159 npm4MITWhy this server?
Provides tools for interacting with the Godot game engine, enabling AI agents to launch the editor, run and debug projects, create and modify scenes, add nodes, load sprites, analyze scenes and scripts, capture screenshots, and manage file UIDs in a Godot project.
AlicenseBqualityBmaintenanceEnables AI agents to inspect, modify, run, and debug Godot projects, including scene and script analysis, editor and project management, and visual verification through screenshots.2216 npm14MITWhy this server?
Enables AI assistants to launch the Godot editor, run projects in debug mode, capture console output and errors, control project execution, manage scenes and nodes, load sprites and textures, export 3D scenes as MeshLibrary resources, and manage UID references in Godot 4.4+ projects.