Best Godot Engine MCP Servers
Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel.
Why this server?
Provides tools for interacting with the Godot game engine, enabling AI agents to launch the editor, run projects, capture debug output, control execution, manage scenes, analyze project structure, and handle UID management for Godot 4.4+.
AlicenseBqualityCmaintenanceAn MCP server that enables AI agents to interact with the Godot game engine by launching the editor, running projects, capturing debug output, and managing scenes and resources. It provides tools for project analysis, scene creation, and execution control to help agents understand and debug Godot projects in real-time.Last updated14MITWhy this server?
Provides tools for interacting with the Godot game engine, including project management (launching, running, capturing output), scene management (creating, adding nodes, saving), script management (creating and attaching GDScript), and UID/export operations.
AlicenseAqualityCmaintenanceAn enhanced MCP server for interacting with the Godot game engine, enabling AI assistants to launch the editor, run projects, manage scenes and nodes, and handle scripts.Last updated16MITWhy this server?
Provides tools for managing Godot projects, scenes, nodes, and editor operations, enabling AI assistants to interact directly with the Godot game engine.
Why this server?
Provides tools for launching the Godot editor, running projects, capturing debug output, managing scenes and nodes, and analyzing project structure.
AlicenseBqualityCmaintenanceEnables AI assistants to interact with the Godot game engine, including launching the editor, running projects, capturing debug output, and managing scenes.Last updated841MITWhy this server?
Provides tools for launching the Godot editor, running projects, capturing debug output, controlling execution, and managing scenes, scripts, resources, and project settings. Enables AI agents to inspect, edit, validate, and test Godot projects headlessly.
AlicenseAqualityBmaintenanceEnables AI agents to launch, edit, debug, and test Godot game projects with comprehensive scene and script manipulation tools.Last updated501MITWhy this server?
Enables AI assistants to launch the Godot editor, run projects in debug mode, capture console output, control project execution, manage scenes and nodes, load sprites and textures, export 3D scenes as MeshLibrary resources, and manage UID references in Godot projects.
AlicenseAqualityFmaintenanceEnables AI assistants to interact with the Godot game engine by launching the editor, running projects, capturing debug output, managing scenes and nodes, and controlling project execution through a standardized interface.Last updated18989MITWhy this server?
Enables AI assistants to launch the Godot editor, run projects in debug mode, capture console output and errors, control project execution, manage scenes and nodes, load sprites and textures, export 3D scenes as MeshLibrary resources, and manage UID references in Godot 4.4+ projects.
Why this server?
Allows AI assistants to launch the Godot editor, run projects, capture debug output, control project execution, analyze project structure, manage scenes and nodes, work with sprites and textures, export 3D scenes as MeshLibrary resources, and handle UID management for Godot 4.4+.
AlicenseBqualityFmaintenanceA Model Context Protocol server that enables AI assistants to interact with the Godot game engine, allowing them to launch the editor, run projects, capture debug output, and control project execution.Last updated14984,560MITWhy this server?
Enables AI agents to manage Godot Engine projects through a suite of composite tools for scene manipulation (.tscn), GDScript and shader editing, node property configuration, input mapping, and project export operations.
AlicenseAqualityAmaintenance18 composite tools for structured Godot 4.x interaction: scenes, nodes, GDScript, shaders, animation, tilemap, physics, and more.Last updated171,29027MIT