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"Unity" matching MCP servers:

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    Control the Unity Editor from any MCP host. One package install, one click, and your AI assistant can see your scene, create objects, and talk to the console. Patina is a Rust MCP server paired with a C# Unity bridge. It connects your favorite AI coding tool directly to the Unity Editor over a local TCP channel, with zero manual config.
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    MIT
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    Provides AI assistants with comprehensive control over Unity Hub and Unity Editor through over 200 specialized tools for project management and scene manipulation. It enables users to perform complex tasks like script creation, asset management, and project builds using natural language commands.
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    Inno Setup
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    An MCP server that gives AI assistants tools to generate AccelByte AGS uGUI prefabs in Unity projects, look up AccelByte Unity SDK best practices, search Bytewars C# example components, and configure SDK credentials from a Claude Code or Cursor session.
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    Provides LLM agents with access to Unity UIToolkit documentation, code examples, and HTML/CSS to UXML/USS conversion tools.
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    MIT
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    Control Unity Editor from AI agents. 200+ MCP tools for GameObjects, Scenes, Assets, Materials, Prefabs, Terrain, Physics, Lighting, and more. Works with Claude, Cursor, Windsurf, VS Code Copilot — any MCP client. Zero config: just npx and go.
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    Unit converter for AI agents, powered by the GNU units database — convert 3000+ units of measurement, evaluate compound unit expressions, reduce to SI base units, dimensional analysis. Offline, deterministic.
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    GPL 3.0
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    An MCP server that converts layered PSD characters into Spine 4.2 rigs with deterministic, parametric 2D/2.5D animations (idle, walk, run, jump, attack, hit) ready for the Spine editor and Unity.
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    MIT
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    An MCP server that provides deterministic unit conversions backed by Pint, enabling exact unit conversions, compatibility checks, and parsing of quantities for LLMs.
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    MIT
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    MCP server for converting cooking measurements (volume, weight, temperature) between common units like ml, cup, g, oz, and Celsius/Fahrenheit.
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    MIT
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    An MCP server that recovers original C# class, method, field, and parameter names from Unity IL2CPP global-metadata.dat files to assist with reverse engineering Unity games.
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    MIT