607,305 tools. Updated 2026-09-24 16:13
"Unity" matching MCP tools:
- Retrieves all Unity Editor versions installed through Unity Hub, displaying their installation paths.-
- Configures AccelByte Unity SDK settings in a Unity project by writing OAuth and config files, with optional manifest patching.-
- Generate a Unity uGUI prefab from a JSON spec using the live editor bridge or batch mode.-
- Compile all Unity assemblies and detect compile errors by parsing the Unity log for 'error CS' entries.MIT
- Install or update Unity MCP bridge scripts to enable Claude to interact with Unity projects, even when Unity server is not running.MIT
- Retrieves a list of Unity Editor versions available for download via Unity Hub, enabling you to identify installable releases.-
Matching MCP Servers
- AlicenseNot gradedqualityAmaintenanceEnables AI assistants to control the Unity Editor via MCP, allowing scene manipulation, asset management, compilation, and testing through natural language.MIT
- AlicenseBqualityCmaintenanceA bridge between Unity and AI assistants that enables AI to interact with Unity game environments through a standardized interface for code execution, scene analysis, and runtime debugging.339 npm7MIT
Matching MCP Connectors
A paid remote MCP for Unity-MCP, built to return verdicts, receipts, usage logs, and audit-ready JSO
- OmniDebugLinkOAuth
Drive real devices from your AI Coding tool. Embed a client SDK (Unity, Godot, Flutter, iOS/macOS, Android, React Native, Web) in your app, then capture screenshots, traverse the UI tree, inject taps and key events, and run automated test tasks on the physical device over a secure relay.
- Checks the expected Unity editor version, confirms if Unity is running, and detects AccelByte UI Tools installation with path.-
- Clear the Unity Console log to remove clutter and focus on new errors and debug output.-
- Test connection to Unity InspectorGPL 3.0
- Retrieve recent Unity console log messages filtered by type (error, warning, info) and stack trace details.-
- Retrieve a comprehensive list of all available Unity projects using the "Unity-MCP" server for streamlined project management and interaction with Unity environments.MIT
- Validates a shared AGS Unity UI recipe file against project settings without opening Unity, ensuring correct UI generation.-
- Inspect generated Unity UI prefabs for layout, backing-class, component, and collection health.-
- List Unity projects from Unity Hub metadata, providing project access without needing the Unity Editor or a project path.-
- Detect which ad SDKs (Unity Ads, AdMob, ironSource) are present in your Unity project.-
- Retrieve Unity project metadata such as path, Unity version, build scene count, and product name directly from the filesystem, without requiring the Editor.-
- Retrieve Unity Cloud or Unity Connect configuration from the project's filesystem. Helps verify service setup without opening the Unity Editor.-
- Detect which analytics and crash reporting services (Unity, Sentry, Crashlytics, BugSnag) your Unity project uses.-
- Terminates all Unity Hub processes without affecting open Editor instances. Requires confirmation to execute.MITDestructive
- Retrieve all currently opened scenes in the Unity Editor. Use this to identify active scenes before accessing detailed data with scene-get-data.Apache 2.0
- Retrieves the full Unity environment status: Hub path/version, installed editors, CLI, default project folder, allowed roots, and whether Hub/Editor are running. Use as an entry point.MIT