blender_create_primitive
Add a procedural primitive (cube, sphere, cylinder, torus, plane, cone, monkey) to the Blender scene with custom size, location, rotation, and scale. Use natural language to specify the mesh type and name, enabling quick 3D modeling.
Instructions
Creates a 3D procedural primitive (cube, sphere, cylinder, torus, plane, cone, monkey) in the 3D scene.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | Unique name for the object in the scene | |
| size | No | Overall dimension size (default: 2.0) | |
| type | Yes | Type of primitive mesh to create | |
| scale | No | [sx, sy, sz] scale multipliers | |
| location | No | [x, y, z] location coordinates | |
| rotation | No | [rx, ry, rz] Euler rotation angles in radians |