blender_apply_modifier
Attach procedural modifiers like subsurf, bevel, or boolean to a mesh, with configurable parameters for precise 3D modeling.
Instructions
Attaches and configures a procedural modifier (subsurf, bevel, boolean, mirror, array, solidify) to a target mesh object.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"object_name": "<object_name>",
"modifier_type": "<modifier_type>"
},
"name": "blender_apply_modifier"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| params | No | Modifier configuration parameters (e.g. { levels: 2 }, { width: 0.1, segments: 3 }, { thickness: 0.05 }) | |
| object_name | Yes | Name of the target mesh object | |
| modifier_type | Yes | Type of geometric modifier |