Blender-Mind-MCP
Server Configuration
Describes the environment variables required to run the server.
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||
Instructions
Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.
This server publishes no instructions, or was last inspected before Glama recorded them.
Capabilities
Features and capabilities supported by this server
Protocol revision2025-11-25
| Capability | Details |
|---|---|
| tools | {} |
Tools
Functions exposed to the LLM to take actions
| Name | Description |
|---|---|
| blender_create_primitiveB | Creates a 3D procedural primitive (cube, sphere, cylinder, torus, plane, cone, monkey) in the 3D scene. |
| blender_apply_modifierB | Attaches and configures a procedural modifier (subsurf, bevel, boolean, mirror, array, solidify) to a target mesh object. |
| blender_procedural_materialA | Creates a physically-based (PBR Principled BSDF) material with metallic, roughness, glass transmission, or emission, and binds it to an object. |
| blender_setup_lightingA | Creates or configures a 3D light source (Sun, Point, Spot, Area) in the scene with position, energy wattage, and color tint. |
| blender_setup_cameraB | Creates and positions the scene camera with look-at target tracking and focal length lens adjustments. |
| blender_capture_viewportA | Captures an instantaneous OpenGL screenshot of the 3D viewport and returns it as a Base64-encoded PNG image for multimodal visual inspection. |
| blender_export_assetA | Bakes and exports the current 3D scene into standard 3D formats (.glb, .gltf, .obj, .stl, .fbx). |
| blender_inspect_sceneB | Retrieves complete inspection metadata from the 3D scene, including all mesh objects, transform coordinates, polygon counts, vertex counts, materials, and modifier stacks. |
| blender_execute_bpyA | Directly runs custom Blender Python (bpy) scripts with full error containment and return value capture. |
| blender_healthA | Reports connection status, detected Blender binary version, active simulation engine, and system readiness. |
Prompts
Interactive templates invoked by user choice
| Name | Description |
|---|---|
No prompts | |
Resources
Contextual data attached and managed by the client
| Name | Description |
|---|---|
No resources | |
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