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parameter_set_initial

Set a game parameter's initial value on an FMOD event by providing the event path, parameter name, and numeric value.

Instructions

Set a game parameter's initial value on an event.

Args: event_target: event:/ path or {guid}. parameter_name: Name of the parameter (from parameter_list). value: Initial value.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
valueYes
event_targetYes
parameter_nameYes
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries the burden. It says 'set initial value' but doesn't disclose side effects, whether it overwrites existing values, or any error conditions. Minimal behavioral disclosure.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

One-line summary plus a concise Args list. No unnecessary words.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a simple setter with 3 params, the description provides sufficient context. But no mention of side effects or failure conditions, so not perfect.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema has no descriptions, so the description compensates by explaining event_target format and parameter_name source. Value is only described as 'initial value', which is a bit redundant but still adds context.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the tool sets a game parameter's initial value on an event. The verb-object structure is specific and distinguishes it from sibling tools like parameter_set_labels or parameter_add.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance on when to use this tool versus alternatives, no exclusion criteria, and no mention of prerequisites (e.g., parameter must exist). Only hints about parameter_name sourcing from parameter_list but no explicit usage instructions.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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