FmodStudioMCP
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TDQS
Scored across 92 tools
Many tools are clearly scoped by resource type, but there are several overlapping boundaries: generic utility_delete/utility_lookup/utility_list duplicate specific delete/lookup/list tools, project_save and project_save_all are near-twins, and automation_add_curve vs. automation_add plus the marker_add_transition* family are easy to confuse. The detailed descriptions help, but an agent navigating 92 tools will still face selection ambiguity.
The set overwhelmingly follows a consistent lowercase snake_case [domain]_[operation] pattern, e.g. event_create, bank_delete, mixer_group_volume, sound_set_owner. Minor exceptions like workspace_editor_selection, workspace_browser_current, and audio_assets break the verb pattern slightly, but overall naming is predictable and readable.
92 tools is far beyond what an MCP server should expose, even for a complex domain like FMOD Studio. The rubric treats 50+ as an extreme mismatch; this server has nearly double that, which is excessive for agent context windows and creates unnecessary selection burden. Many tools could be consolidated into parameterized operations.
The domain is broadly covered: events, banks, mixer groups, VCAs, snapshots, markers, parameters, automation, audio assets, project save/build, and workspace navigation are all represented. There are minor gaps such as no dedicated VCA delete/rename, no parameter delete/rename, no effect removal, and no sound deletion, but utility_delete and related generic tools provide workarounds.