set_viewport_camera
Point a Houdini viewport at an OBJ camera or USD prim by specifying its camera path, so you can inspect the scene from the desired camera.
Instructions
Look through an OBJ camera or a USD prim (e.g. /world/cam).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| viewer | No | ||
| camera_path | Yes | ||
| camera_prim | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |