lookdev_camera
Place a LOP camera looking at a USD prim's bounding box to frame it for look development in Houdini.
Instructions
Place a LOP Camera looking at a prim bbox. Look through the USD prim string.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | mcp_cam | |
| look_at | No | /world/hero | |
| lop_path | No | ||
| input_path | No | ||
| parent_path | No | /stage | |
| distance_scale | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |