lookdev_display_color
Set primvars:displayColor on a USD mesh to override viewport color without a material. Useful for quick lookdev in Houdini.
Instructions
Set primvars:displayColor on a USD mesh (not a full material).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| path | Yes | ||
| color | Yes | ||
| prim_path | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |