import_fbx_character
Import Mixamo or other FBX character rigs into Houdini KineFX, applying their rest pose and placing them under a specified scene parent path.
Instructions
kinefx::fbxcharacterimport under mcp_* geo. Mixamo/character rest pose.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | fbx_character | |
| file_path | Yes | ||
| parent_path | No | /obj/mcp_character |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |