Move light source
move_lightSets the simulator's light source to specific world coordinates, clamped to 42–758 × 42–478, so you can control lighting position.
Instructions
Move the light source to world coordinates (clamped to 42–758 × 42–478).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| x | Yes | ||
| y | Yes |