mgba_read_memory
Read memory values from specific addresses in Game Boy, Game Boy Color, or Game Boy Advance ROMs after running for a set number of frames, enabling game analysis and automated testing.
Instructions
Read memory at specified addresses after running for some frames
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"rom_path": "<rom_path>",
"addresses": "<addresses>"
},
"name": "mgba_read_memory"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| rom_path | Yes | Path to the ROM file | |
| addresses | Yes | List of memory addresses to read (as integers, e.g., [0xC200, 0xFFBF]) | |
| savestate_path | No | Optional savestate to load | |
| frames | No | Frames to run before reading (default: 60) |