get_sprite_info
Retrieve a sprite's complete structure—size, color mode, frames, durations, layer tree, tags, slices, palette, grid, selection, and active layer/frame—to inspect or debug artwork before editing.
Instructions
Returns a sprite's full structure: size, color mode, frames and durations, layer tree (with opacity, blend mode, visibility...), tags, slices, tilesets, palette size, grid, selection and active layer/frame.
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "get_sprite_info"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| sprite | No | File path, open tab title, or sprite id. Defaults to the active sprite (live). Batch mode needs a file path. | |
| backend | No | auto (default): live Aseprite if connected, else headless batch | |
| includeCels | No | Also list every cel |