get_sprite_info
Retrieve a sprite's complete structure—size, color mode, frames, durations, layer tree, tags, slices, palette, grid, selection, and active layer/frame—to inspect or debug artwork before editing.
Instructions
Returns a sprite's full structure: size, color mode, frames and durations, layer tree (with opacity, blend mode, visibility...), tags, slices, tilesets, palette size, grid, selection and active layer/frame.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| sprite | No | File path, open tab title, or sprite id. Defaults to the active sprite (live). Batch mode needs a file path. | |
| backend | No | auto (default): live Aseprite if connected, else headless batch | |
| includeCels | No | Also list every cel |