VNyanNet (multiplayer)
vnyan_vnyannetManage VNyanNet connections: read player slots and transforms, send RPCs, and retrieve recent events.
Instructions
Read connected players and their slot transform, send an RPC to the lobby, and read recently observed RPCs/connection events. Source: plugin (live, read+write). Returns empty results, not an error, when VNyanNet isn't configured (VNyanNetServerUrl unset).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| w | No | Rotation quaternion W component - only used by slotRotationSet, default 1 (identity) | |
| x | No | Position/rotation/scale X component, for the slotXxxSet actions | |
| y | No | Position/rotation/scale Y component, for the slotXxxSet actions | |
| z | No | Position/rotation/scale Z component, for the slotXxxSet actions | |
| name | No | RPC name, for sendRPC | |
| slot | No | VNyanNet player slot index - required for every slotXxxGet/Set action | |
| val1 | No | sendRPC string param 1 | |
| val2 | No | sendRPC string param 2 | |
| val3 | No | sendRPC string param 3 | |
| val4 | No | sendRPC float param 1 | |
| val5 | No | sendRPC float param 2 | |
| val6 | No | sendRPC float param 3 | |
| limit | No | Max entries for 'recent' (default 50) | |
| action | Yes | Which VNyanNet operation to perform | |
| bounce | No | sendRPC: echo the RPC back to the sender too. Default false | |
| playerName | No | VNyanNet player name, for getSlot/setSlot |