VNyan avatar colliders
vnyan_colliderGet or set head, torso, and hand collider size and offset in VNyan. Changes apply immediately. List saved override files to compare values.
Instructions
Read or set the current avatar's head/torso/hand collider size and offset - 'get'/'set' are live (plugin) and take effect immediately, VNyan re-applies these every frame. 'diskList' (disk, always readable) lists every per-avatar override file under colliders\, since the currently-loaded avatar's filename isn't otherwise exposed - compare against 'get' to see whether the running values match a saved override.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| action | Yes | Which collider operation to perform | |
| handSize | No | Hand collider scale multiplier, world-space. Default 0.19. For 'set' only. | |
| headSize | No | Head collider scale multiplier (Unity world-space, not pixels/percent). Typical value ~0.2 (this avatar's is 0.207). For 'set' only. | |
| torsoSize | No | Torso collider scale multiplier, world-space. Typical value ~0.27. For 'set' only. | |
| headOffset | No | Head collider offset along the head's up-axis, world units. Typical value ~0.06. For 'set' only. | |
| torsoOffset | No | Torso collider vertical offset, world units. Typical value ~0.04. For 'set' only. |