VNyan avatar colliders
vnyan_colliderSet or retrieve the active avatar's head, torso, and hand collider size and offset, and list saved per-avatar overrides to compare current settings.
Instructions
Read or set the current avatar's head/torso/hand collider size and offset - 'get'/'set' are live (plugin) and take effect immediately, VNyan re-applies these every frame. 'diskList' (disk, always readable) lists every per-avatar override file under colliders\, since the currently-loaded avatar's filename isn't otherwise exposed - compare against 'get' to see whether the running values match a saved override.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| action | Yes | Which collider operation to perform | |
| handSize | No | Hand collider scale multiplier, world-space. Default 0.19. For 'set' only. | |
| headSize | No | Head collider scale multiplier (Unity world-space, not pixels/percent). Typical value ~0.2 (this avatar's is 0.207). For 'set' only. | |
| torsoSize | No | Torso collider scale multiplier, world-space. Typical value ~0.27. For 'set' only. | |
| headOffset | No | Head collider offset along the head's up-axis, world units. Typical value ~0.06. For 'set' only. | |
| torsoOffset | No | Torso collider vertical offset, world units. Typical value ~0.04. For 'set' only. |