Fire a bridged light
vnyan_lightSets VNyan light intensity and toggle for ambientLight, bloom, and vignette; sunLight fires at fixed defaults. Requires prior bridge graph installation.
Instructions
Drives ambient light intensity via the installed bridge graph's TriggerNode - live-parametrized. 'sunLight' is fire-only: every value-socket wired into SunLightNode crashes VNyan's trigger processing (root cause not identified, looks like a VNyan-side bug specific to this node class), so firing it just turns the sun light on at fixed defaults - 'intensity'/'toggle' are ignored for it. REQUIRES vnyan_bridge_graph action 'install' to have been run once. Source: plugin trigger.call (live). No getter exists at any tier - the MCP tracks the value it just sent, it does not read back the actual applied state.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"key": "<key>"
},
"name": "vnyan_light"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| key | Yes | Bridge action key, e.g. 'ambientLight' or 'sunLight' | |
| toggle | No | Ignored for sunLight - see tool description | |
| intensity | No | Default 0. Ignored for sunLight - see tool description |