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risnake

minecraft-mcp-server

by risnake

set_time

Set the Minecraft world time to a preset period (day, night, sunrise) or a custom tick value.

Instructions

Set the world time to a preset (day, noon, night, etc.) or a tick value.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
valueYesTime preset name (day, noon, night, midnight, sunrise, sunset) or tick value (0+)
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries the full burden of behavioral disclosure. It only states the action without mentioning side effects, reversibility, permissions, or scope of impact, which is significant for a mutation tool.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single, front-loaded sentence that efficiently conveys the core purpose without redundancy. It is appropriately sized for a simple setter tool.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a single-parameter setter with a thorough schema, the description combined with the schema is largely sufficient. However, the lack of behavioral notes (e.g., that it mutates world state) and no annotations create a minor gap, but the tool's simplicity keeps it from being incomplete.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The schema already documents the value parameter with a clear description covering presets and tick values. The tool description adds only 'etc.', providing negligible extra meaning. Baseline 3 is appropriate because schema coverage is 100%.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the action ('Set the world time') and the input forms (preset or tick value). It is distinct from sibling tools like set_weather and set_gamerule because the target is explicitly 'world time'.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description implies use whenever world time needs changing, but it does not mention alternatives, when-not-to-use, or any prerequisites. There is no explicit guidance beyond the basic purpose.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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