fill
Set blocks in a cuboid region defined by two corner coordinates, with a block type and optional mode (replace, destroy, keep, hollow, outline).
Instructions
Fill a cuboid region with a block type and optional mode.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| x1 | Yes | First corner X coordinate | |
| x2 | Yes | Second corner X coordinate | |
| y1 | Yes | First corner Y coordinate | |
| y2 | Yes | Second corner Y coordinate | |
| z1 | Yes | First corner Z coordinate | |
| z2 | Yes | Second corner Z coordinate | |
| mode | No | fill mode (default replace) | |
| block | Yes | Minecraft block id/state string |